[gd_scene load_steps=36 format=3 uid="uid://clieeuln36a7a"] [ext_resource type="Script" uid="uid://dn6dbog1s2818" path="res://Scripts/Components/FSM/Enemy/EnemyStateMachine.cs" id="1_27djw"] [ext_resource type="SpriteFrames" uid="uid://bcc5mlwwnkvri" path="res://Resources/Sprites/Fairy.tres" id="1_ho0th"] [ext_resource type="Script" uid="uid://bi2edpdosngll" path="res://Scripts/Components/FSM/Enemy/EnemyFSMProxy.cs" id="1_jgko8"] [ext_resource type="Resource" uid="uid://cocl3qontm3be" path="res://Resources/Enemies/Base_Fairy.tres" id="2_rkav6"] [ext_resource type="Script" uid="uid://rrelumir3g6n" path="res://Scripts/Components/FSM/Enemy/Init.cs" id="4_f112g"] [ext_resource type="Script" uid="uid://bjrh5q24nuoec" path="res://Scripts/Components/FSM/Enemy/Idle.cs" id="4_kjmts"] [ext_resource type="Script" uid="uid://dbmc3klko5x18" path="res://Scripts/Components/FSM/Enemy/Alert.cs" id="5_f112g"] [ext_resource type="Script" uid="uid://mb4ugq74a17c" path="res://Scripts/Components/FSM/Enemy/PlayerDetectionModule.cs" id="5_rkav6"] [ext_resource type="Script" uid="uid://7mig30eneu8x" path="res://Scripts/Components/FSM/Enemy/Shooting.cs" id="7_br0mr"] [ext_resource type="Script" uid="uid://bflvr26h52c55" path="res://Scripts/Components/FSM/Enemy/EnemyStorageModule.cs" id="8_fu65u"] [ext_resource type="Script" uid="uid://4hwtlc1ftjsc" path="res://Scripts/Components/FSM/Enemy/Dead.cs" id="8_pi7ab"] [ext_resource type="Script" uid="uid://dj37rup1ibnn6" path="res://Scripts/Components/FSM/Enemy/Controlled.cs" id="9_f3gn5"] [ext_resource type="Script" uid="uid://cq3hkweplldbr" path="res://Scripts/Components/Actors/GenericDamageReceiver.cs" id="10_l7aey"] [ext_resource type="Script" uid="uid://cqwvssstkrdmw" path="res://Scripts/Components/Actors/ActorResourceProvider.cs" id="12_w08b8"] [ext_resource type="Script" uid="uid://ik7s65de723k" path="res://Scripts/Components/FSM/Enemy/NavigationMovementModule.cs" id="14_w08b8"] [ext_resource type="PackedScene" uid="uid://cj63k0dmk7tl1" path="res://Scenes/Weapons/enemy_weapon_base.tscn" id="15_ydpwc"] [ext_resource type="Resource" uid="uid://csdlihliv4cr8" path="res://Resources/Weapons/EnemyWeapon_simple.tres" id="16_pi7ab"] [ext_resource type="Script" uid="uid://dhsqsajq537qn" path="res://Scripts/Components/FSM/Enemy/EnemyAlarmModule.cs" id="18_4n750"] [ext_resource type="Script" uid="uid://bo5sgbv1t8ril" path="res://Scripts/Components/Actors/PlayerAnimationProvider.cs" id="19_km3yo"] [ext_resource type="Material" uid="uid://dnvwgyt2tbqmr" path="res://Resources/Materials/Player_Blink_Teleport_Material.tres" id="20_8kl2e"] [ext_resource type="Script" uid="uid://dncdgq843sj2f" path="res://Scripts/Components/FSM/Enemy/AnimationModule.cs" id="21_8kl2e"] [ext_resource type="Script" uid="uid://bw4t2clyr6lib" path="res://Scripts/Components/FSM/Enemy/EnemyDropsProvider.cs" id="22_poxpj"] [ext_resource type="Script" uid="uid://dq338w2lw5phl" path="res://Scripts/Components/Actors/KeyboardInputProvider.cs" id="24_f3gn5"] [ext_resource type="Texture2D" uid="uid://b2v6j7lsyltrc" path="res://Sprites/Actors/CirnoWings.png" id="25_hnfyq"] [ext_resource type="Script" uid="uid://d208gvthkstvc" path="res://Scripts/Components/Actors/PlayerCrosshairProvider.cs" id="26_hnfyq"] [ext_resource type="Script" uid="uid://by1w0oo6nguyv" path="res://Scripts/Components/FSM/Enemy/EnemyKnockbackProvider.cs" id="27_hnfyq"] [ext_resource type="Texture2D" uid="uid://cf2855sd3hqty" path="res://Sprites/Actors/Aiming_Reticule_Small.png" id="27_wafqr"] [sub_resource type="CircleShape2D" id="CircleShape2D_pnkma"] [sub_resource type="CircleShape2D" id="CircleShape2D_5wstg"] radius = 29.0 [sub_resource type="CircleShape2D" id="CircleShape2D_6x22m"] radius = 5.0 [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_poxpj"] particle_flag_disable_z = true emission_shape = 2 emission_sphere_radius = 16.0 orbit_velocity_min = -1.0 orbit_velocity_max = 1.098 gravity = Vector3(0, 0, 0) color = Color(0.0392157, 0.380392, 1, 1) [sub_resource type="AtlasTexture" id="AtlasTexture_urwql"] atlas = ExtResource("25_hnfyq") region = Rect2(0, 0, 16, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_wafqr"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_urwql") }], "loop": true, "name": &"default", "speed": 5.0 }] [sub_resource type="AtlasTexture" id="AtlasTexture_12erk"] atlas = ExtResource("27_wafqr") region = Rect2(0, 0, 16, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_biwfl"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_12erk") }], "loop": true, "name": &"default", "speed": 5.0 }] [node name="FairyFsm" type="CharacterBody2D" node_paths=PackedStringArray("EnemyFSM")] collision_layer = 16 collision_mask = 33 script = ExtResource("1_jgko8") EnemyFSM = NodePath("StateMachine") EnemyResource = ExtResource("2_rkav6") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_pnkma") [node name="StateMachine" type="Node2D" parent="."] script = ExtResource("1_27djw") [node name="Init" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("DamageReceiver", "StorageModule")] script = ExtResource("4_f112g") DamageReceiver = NodePath("../../DamageReceiver") StorageModule = NodePath("../../Storage") [node name="Idle" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "PlayerDetection", "DamageReceiver", "_moduleNodes")] script = ExtResource("4_kjmts") StorageModule = NodePath("../../Storage") PlayerDetection = NodePath("../../PlayerDetection") DamageReceiver = NodePath("../../DamageReceiver") _moduleNodes = [NodePath("../../AlarmModule"), NodePath("../../AnimationModule"), NodePath("../../Knockbackprovider")] [node name="Alert" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "PlayerDetection", "DamageReceiver", "NavigationModule", "_moduleNodes")] script = ExtResource("5_f112g") StorageModule = NodePath("../../Storage") PlayerDetection = NodePath("../../PlayerDetection") DamageReceiver = NodePath("../../DamageReceiver") NavigationModule = NodePath("../../NavigationModule") _moduleNodes = [NodePath("../../AnimationModule"), NodePath("../../Knockbackprovider")] [node name="Shooting" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "PlayerDetection", "DamageReceiver", "NavigationModule", "EquippedWeapon", "_moduleNodes")] script = ExtResource("7_br0mr") StorageModule = NodePath("../../Storage") PlayerDetection = NodePath("../../PlayerDetection") DamageReceiver = NodePath("../../DamageReceiver") NavigationModule = NodePath("../../NavigationModule") EquippedWeapon = NodePath("../../EnemyWeapon") _moduleNodes = [NodePath("../../AnimationModule"), NodePath("../../Knockbackprovider")] [node name="Dead" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "DropsProvider")] script = ExtResource("8_pi7ab") StorageModule = NodePath("../../Storage") DropsProvider = NodePath("../../DropsProvider") [node name="Controlled" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "DamageReceiver", "_inputProvider", "CrosshairProvider", "EquippedWeapon", "_moduleNodes")] script = ExtResource("9_f3gn5") StorageModule = NodePath("../../Storage") DamageReceiver = NodePath("../../DamageReceiver") _inputProvider = NodePath("../../InputProvider") CrosshairProvider = NodePath("../../CrosshairProvider") EquippedWeapon = NodePath("../../EnemyWeapon") _moduleNodes = [NodePath("../../AnimationModule")] [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] sprite_frames = ExtResource("1_ho0th") animation = &"up" [node name="PlayerDetection" type="Area2D" parent="."] collision_layer = 0 collision_mask = 2 script = ExtResource("5_rkav6") ObstaclesCollisionMask = 81 [node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerDetection"] shape = SubResource("CircleShape2D_5wstg") [node name="Storage" type="Node2D" parent="." node_paths=PackedStringArray("Root")] script = ExtResource("8_fu65u") Root = NodePath("..") [node name="DamageReceiver" type="Area2D" parent="." node_paths=PackedStringArray("HealthProvider")] collision_layer = 0 collision_mask = 136 script = ExtResource("10_l7aey") HealthProvider = NodePath("Health") BulletGroup = 2 DeleteParentOnDeath = false [node name="CollisionShape2D" type="CollisionShape2D" parent="DamageReceiver"] position = Vector2(0, 3.865) shape = SubResource("CircleShape2D_6x22m") [node name="Health" type="Node2D" parent="DamageReceiver"] script = ExtResource("12_w08b8") ResourceName = "Health" [node name="NavigationModule" type="Node2D" parent="." node_paths=PackedStringArray("StorageModule")] script = ExtResource("14_w08b8") StorageModule = NodePath("../Storage") [node name="NavigationAgent2D" type="NavigationAgent2D" parent="NavigationModule"] target_desired_distance = 8.0 path_max_distance = 800.0 path_postprocessing = 1 avoidance_enabled = true debug_path_custom_color = Color(1, 0, 0, 1) [node name="EnemyWeapon" parent="." instance=ExtResource("15_ydpwc")] WeaponData = ExtResource("16_pi7ab") [node name="AlarmModule" type="Node2D" parent="." node_paths=PackedStringArray("PlayerDetection")] script = ExtResource("18_4n750") PlayerDetection = NodePath("../PlayerDetection") [node name="AnimationProvider" type="Node2D" parent="." node_paths=PackedStringArray("_animatedSprite", "_shieldParticles")] script = ExtResource("19_km3yo") _animatedSprite = NodePath("../AnimatedSprite2D") _shieldParticles = NodePath("ShieldParticles") WalkRightAnimationName = &"right" WalkLeftAnimationName = &"left" WalkDownAnimationName = &"down" WalkUpAnimationName = &"up" BlinkMaterial = ExtResource("20_8kl2e") [node name="ShieldParticles" type="GPUParticles2D" parent="AnimationProvider"] emitting = false amount = 32 lifetime = 0.4 one_shot = true process_material = SubResource("ParticleProcessMaterial_poxpj") [node name="AnimationModule" type="Node2D" parent="." node_paths=PackedStringArray("AnimationProvider", "StorageModule", "HealthProvider")] script = ExtResource("21_8kl2e") AnimationProvider = NodePath("../AnimationProvider") StorageModule = NodePath("../Storage") HealthProvider = NodePath("../DamageReceiver/Health") [node name="DropsProvider" type="Node2D" parent="." node_paths=PackedStringArray("StorageModule")] script = ExtResource("22_poxpj") StorageModule = NodePath("../Storage") [node name="PossessionWings" type="AnimatedSprite2D" parent="."] visible = false sprite_frames = SubResource("SpriteFrames_wafqr") [node name="InputProvider" type="Node2D" parent="."] script = ExtResource("24_f3gn5") [node name="CrosshairProvider" type="Node2D" parent="." node_paths=PackedStringArray("AnimatedSprite")] script = ExtResource("26_hnfyq") AnimatedSprite = NodePath("Crosshair") CrosshairDistance = 35.0 [node name="Crosshair" type="AnimatedSprite2D" parent="CrosshairProvider"] sprite_frames = SubResource("SpriteFrames_biwfl") [node name="Knockbackprovider" type="Node2D" parent="." node_paths=PackedStringArray("DamageReceiver", "StorageModule")] script = ExtResource("27_hnfyq") DamageReceiver = NodePath("../DamageReceiver") StorageModule = NodePath("../Storage") [connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"] [connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"] [connection signal="area_entered" from="DamageReceiver" to="DamageReceiver" method="_on_damage_hitbox_area_entered"] [connection signal="velocity_computed" from="NavigationModule/NavigationAgent2D" to="NavigationModule" method="_on_navigation_agent_2d_velocity_computed"]