cirnogodot/Resources/Weapons/Ice_Shotgun_Sawed_T0.tres
2025-05-22 16:15:12 +02:00

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[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://i5cq21er10ew"]
[ext_resource type="Resource" uid="uid://d2d4jh14m1mjm" path="res://Resources/Bullets/ice_shotgun_sawed_bullets.tres" id="1_g5stw"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_d1u0r"]
[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_hod1e"]
[ext_resource type="AudioStream" uid="uid://oyjbk3qjp5cr" path="res://SFX/Chiptone_Source/Shotgun.wav" id="3_uxvae"]
[resource]
script = ExtResource("2_d1u0r")
Name = &"Sawed-Off Ice Shotgun"
BulletData = ExtResource("1_g5stw")
Priority = 10
AmmoPerShot = 1
RateOfFire = 0.5
BulletCapacity = 4
ReloadTime = 0.8
AutoReload = true
InfiniteAmmo = false
ItemKey = &"ICE_SHOTGUN_SAWED"
AmmoKey = &"ICE_AMMO"
BulletsPerShot = 4
SpreadAngle = 20.0
RandomSpread = 15.0
_rotationOffset = 0.0
ReloadSound = ExtResource("2_hod1e")
ShootSound = ExtResource("3_uxvae")