cirnogodot/Resources/RogueliteMaps/BigTest2.tres
2025-05-08 10:56:00 +02:00

19 lines
1.2 KiB
Text

[gd_resource type="Resource" script_class="RogueliteRoomResource" load_steps=6 format=3 uid="uid://char0yv78vtty"]
[ext_resource type="Resource" uid="uid://cocl3qontm3be" path="res://Resources/Enemies/Base_Fairy.tres" id="1_w1ns8"]
[ext_resource type="Resource" uid="uid://cqfyuurvqb8m6" path="res://Resources/Enemies/Base_Fairy_Special.tres" id="2_gohkc"]
[ext_resource type="Resource" uid="uid://qbo6avc7x64b" path="res://Resources/Enemies/Fairy_Guard.tres" id="3_x42ya"]
[ext_resource type="Resource" uid="uid://cfdvg162u65sr" path="res://Resources/Enemies/Thermathron.tres" id="4_qo81h"]
[ext_resource type="Script" uid="uid://bl2ne8w12e3a" path="res://Scripts/Resources/Roguelite/RogueliteRoomResource.cs" id="5_570h4"]
[resource]
script = ExtResource("5_570h4")
RoomName = &"BigTest"
Type = 1
ScenePath = &"uid://cglddtyl6o4fn"
Size = Vector2i(2, 2)
StartShrouded = true
DoorGridPositions = Array[Vector2i]([Vector2i(0, -1), Vector2i(0, 1), Vector2i(1, 0), Vector2i(-1, 0)])
SpawnableEnemies = Array[Object]([ExtResource("1_w1ns8"), ExtResource("2_gohkc"), ExtResource("3_x42ya"), ExtResource("4_qo81h")])
DoorDirections = 30
metadata/_custom_type_script = "uid://bl2ne8w12e3a"