Marco
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f91df43caa
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FSM Player health and animations
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2025-03-01 14:08:31 +01:00 |
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Marco
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af0261ce8e
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Strafing and crosshair for FSM player
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2025-03-01 10:05:13 +01:00 |
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cc0d698bb5
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FSM Player input
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2025-02-28 22:49:55 +01:00 |
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c59a480ffd
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FSM Player movement
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2025-02-28 19:59:36 +01:00 |
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7d9db8cfb6
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Moved events inside the player
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2025-02-28 18:50:42 +01:00 |
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11a22684d4
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Moved weapon equipment logic to submodule
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2025-02-28 18:27:56 +01:00 |
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Marco
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2d6bcc5f00
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Ability for enemies to shoot when controlled
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2025-02-25 17:29:24 +01:00 |
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Marco
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b7fc718e9d
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orrected warnings
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2025-02-24 14:30:14 +01:00 |
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Marco
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457998788e
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Upgrade to godot 4.4
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2025-02-24 11:37:45 +01:00 |
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31ffe6156e
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Possession handling
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2025-02-23 22:38:33 +01:00 |
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ce4df42890
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New Fairies
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2025-02-23 21:08:52 +01:00 |
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Marco
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54c8199e8a
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Bullet emitter
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2025-02-23 20:00:01 +01:00 |
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Marco
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d49f5e2a45
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Actor defeat script
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2025-02-23 19:32:36 +01:00 |
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Marco
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16b7d936c9
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Death animations and spawner
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2025-02-23 19:19:12 +01:00 |
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Marco
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4fd31d7988
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Damage actor handler
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2025-02-23 18:08:57 +01:00 |
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Marco
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335f4d5430
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4 way animation handler for new actors
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2025-02-23 17:32:36 +01:00 |
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Marco
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0e15d2acba
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Test scene for new actor
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2025-02-23 17:18:48 +01:00 |
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Marco
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a7f4f4eb28
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Simplified actor modules
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2025-02-20 18:26:53 +01:00 |
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Marco
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ba21b30a4d
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Resource provider
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2025-02-20 14:09:42 +01:00 |
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1f6c881b92
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Added collision mask for navigation provider
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2025-02-19 19:29:35 +01:00 |
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Marco
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5b2b11545a
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Title screen background and music
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2025-02-19 11:06:31 +01:00 |
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b78692f150
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Navigation for Actors
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2025-02-18 23:39:22 +01:00 |
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9d302e48e6
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Enemy Navigation Movement
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2025-02-18 22:14:42 +01:00 |
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Marco
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388747ccb3
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Better free movement
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2025-02-18 18:18:13 +01:00 |
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Marco
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90d2a95fa8
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Bad tank movement
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2025-02-18 17:40:33 +01:00 |
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a1bbe63b66
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Actor stub
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2025-02-17 21:53:05 +01:00 |
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