Marco
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4223045f06
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Office Map
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2025-09-15 08:47:43 +02:00 |
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Marco
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58bde154d7
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Lab and textures
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2025-09-12 18:02:12 +02:00 |
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Marco
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0bda493ec4
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Concrete marble and metal textures
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2025-09-12 12:26:16 +02:00 |
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Marco
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8f36db3539
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New marble office Walls
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2025-09-12 10:59:35 +02:00 |
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524f83f922
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Mapping
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2025-08-29 22:46:30 +02:00 |
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Marco
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582e8801bb
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Mapping
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2025-08-29 11:34:09 +02:00 |
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Marco
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3cf71e5c56
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Fixed material PBR properties
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2025-08-28 17:18:41 +02:00 |
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Marco
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5e54f96592
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Wall column textures
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2025-08-28 15:54:32 +02:00 |
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6e3e213b09
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Crystal enemy sprites
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2025-08-23 17:24:20 +02:00 |
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Marco
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fadc498926
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Revamped intro briefing
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2025-08-13 09:49:37 +02:00 |
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Marco
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54b4d94491
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New Grates
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2025-08-05 14:49:50 +02:00 |
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Marco
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a5abecb73d
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Walls project
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2025-07-22 10:04:25 +02:00 |
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Marco
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0576fa8566
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Restored hexgrid project file
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2025-07-22 09:09:35 +02:00 |
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Marco
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5011de651f
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Transparent brushes
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2025-07-04 19:14:34 +02:00 |
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Marco
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7aee230b3c
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Destructible triggers
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2025-07-04 10:31:53 +02:00 |
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Marco
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f013987bab
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Mapping adjustments
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2025-07-03 15:31:26 +02:00 |
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Marco
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66fbda2b2b
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Mapping
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2025-07-03 11:22:10 +02:00 |
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Marco
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9389abf4de
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Imported new floors in godot
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2025-07-03 10:42:59 +02:00 |
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Marco
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8fd8706c2e
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New Floors
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2025-07-03 10:42:17 +02:00 |
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Marco
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bacf41e726
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Fixed explosions and mapping
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2025-07-02 14:23:55 +02:00 |
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Marco
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b0d0161ab0
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Camera triggers
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2025-06-30 10:02:37 +02:00 |
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Marco
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827d4f1914
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Textures
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2025-06-30 09:30:52 +02:00 |
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Marco
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b3bfc1a888
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Mapping
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2025-06-29 15:04:51 +02:00 |
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Marco
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bdc93b93fa
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Mapping
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2025-06-29 12:35:27 +02:00 |
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92062cd559
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Textures and mapping
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2025-06-28 21:35:19 +02:00 |
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Marco
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4e424fd526
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Mapping
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2025-06-28 18:41:11 +02:00 |
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Marco
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16d06ec1a4
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Metal box
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2025-06-28 16:43:02 +02:00 |
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Marco
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1907a38575
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Teleporters
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2025-06-27 17:43:15 +02:00 |
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Marco
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79cac3ebae
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Mapping and balance fixes
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2025-06-26 13:17:21 +02:00 |
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Marco
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f28a3b70fd
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Rebel Base map
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2025-06-24 13:57:18 +02:00 |
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Marco
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04ea9dd191
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Mapping and textures
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2025-06-23 15:50:16 +02:00 |
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e85a4afa3f
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Mapping and textures
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2025-06-22 22:47:31 +02:00 |
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Marco
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595444885d
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Mapping and models
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2025-06-22 13:52:23 +02:00 |
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Marco
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ad63d2ff43
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3D Explosions
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2025-06-20 11:28:18 +02:00 |
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23abf95c54
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New Models
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2025-06-19 22:08:47 +02:00 |
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dbd2899d69
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Capacitor and models
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2025-06-16 23:18:02 +02:00 |
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Marco
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cce6273c77
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Table and boxes and tubes
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2025-06-16 16:19:20 +02:00 |
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Marco
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c334f7c0d2
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Merge remote-tracking branch 'origin/isometric' into isometric
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2025-06-16 08:40:51 +02:00 |
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c8dd155390
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Blockbench props
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2025-06-14 22:48:09 +02:00 |
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Marco
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26a9456c36
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Mapping and lighting
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2025-06-14 14:37:57 +02:00 |
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Marco
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003dde1b7f
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Mapping
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2025-06-13 13:25:56 +02:00 |
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9291417a80
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Mapping
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2025-06-12 23:18:50 +02:00 |
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Marco
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4fc136e5d7
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Elevators
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2025-06-12 16:26:11 +02:00 |
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Marco
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929d993f99
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Custom func_godot entities
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2025-06-12 11:50:22 +02:00 |
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Marco
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8ab7735d17
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Mapping and shadows
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2025-06-11 17:30:53 +02:00 |
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Marco
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a324f2e347
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Player movement and camera
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2025-06-11 15:28:26 +02:00 |
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Marco
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ed656f00bb
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Isometric implementation
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2025-06-10 16:33:43 +02:00 |
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Marco
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1434f7aa6d
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Isometric test
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2025-06-09 18:57:53 +02:00 |
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Marco
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bc67da05e6
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Reimu sprites
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2025-06-06 09:56:19 +02:00 |
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Marco
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ec64f272c4
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Rotating prism sprite
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2025-05-27 15:38:08 +02:00 |
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