Commit graph

54 commits

Author SHA1 Message Date
Marco
5e54f96592 Wall column textures 2025-08-28 15:54:32 +02:00
Marco
fadc498926 Revamped intro briefing 2025-08-13 09:49:37 +02:00
Marco
54b4d94491 New Grates 2025-08-05 14:49:50 +02:00
Marco
a5abecb73d Walls project 2025-07-22 10:04:25 +02:00
Marco
0576fa8566 Restored hexgrid project file 2025-07-22 09:09:35 +02:00
Marco
5011de651f Transparent brushes 2025-07-04 19:14:34 +02:00
Marco
7aee230b3c Destructible triggers 2025-07-04 10:31:53 +02:00
Marco
f013987bab Mapping adjustments 2025-07-03 15:31:26 +02:00
Marco
66fbda2b2b Mapping 2025-07-03 11:22:10 +02:00
Marco
9389abf4de Imported new floors in godot 2025-07-03 10:42:59 +02:00
Marco
8fd8706c2e New Floors 2025-07-03 10:42:17 +02:00
Marco
bacf41e726 Fixed explosions and mapping 2025-07-02 14:23:55 +02:00
Marco
b0d0161ab0 Camera triggers 2025-06-30 10:02:37 +02:00
Marco
827d4f1914 Textures 2025-06-30 09:30:52 +02:00
Marco
b3bfc1a888 Mapping 2025-06-29 15:04:51 +02:00
Marco
bdc93b93fa Mapping 2025-06-29 12:35:27 +02:00
92062cd559 Textures and mapping 2025-06-28 21:35:19 +02:00
Marco
4e424fd526 Mapping 2025-06-28 18:41:11 +02:00
Marco
16d06ec1a4 Metal box 2025-06-28 16:43:02 +02:00
Marco
79cac3ebae Mapping and balance fixes 2025-06-26 13:17:21 +02:00
Marco
f28a3b70fd Rebel Base map 2025-06-24 13:57:18 +02:00
Marco
04ea9dd191 Mapping and textures 2025-06-23 15:50:16 +02:00
e85a4afa3f Mapping and textures 2025-06-22 22:47:31 +02:00
Marco
595444885d Mapping and models 2025-06-22 13:52:23 +02:00
23abf95c54 New Models 2025-06-19 22:08:47 +02:00
dbd2899d69 Capacitor and models 2025-06-16 23:18:02 +02:00
Marco
cce6273c77 Table and boxes and tubes 2025-06-16 16:19:20 +02:00
Marco
c334f7c0d2 Merge remote-tracking branch 'origin/isometric' into isometric 2025-06-16 08:40:51 +02:00
c8dd155390 Blockbench props 2025-06-14 22:48:09 +02:00
Marco
26a9456c36 Mapping and lighting 2025-06-14 14:37:57 +02:00
Marco
003dde1b7f Mapping 2025-06-13 13:25:56 +02:00
9291417a80 Mapping 2025-06-12 23:18:50 +02:00
Marco
929d993f99 Custom func_godot entities 2025-06-12 11:50:22 +02:00
Marco
8ab7735d17 Mapping and shadows 2025-06-11 17:30:53 +02:00
Marco
a324f2e347 Player movement and camera 2025-06-11 15:28:26 +02:00
Marco
ed656f00bb Isometric implementation 2025-06-10 16:33:43 +02:00
Marco
1434f7aa6d Isometric test 2025-06-09 18:57:53 +02:00
Marco
1538a15f4c Mapping and tiles 2025-05-26 17:58:56 +02:00
044fa25533 Sprites and turret 2025-05-25 18:42:09 +02:00
17129ee0d8 Hex Wall 2025-05-21 20:11:36 +02:00
Marco
2c451a7a61 Tileset and maps 2025-05-21 19:34:25 +02:00
Marco
d5851bca00 Embossed hex tiles 2025-05-20 12:28:07 +02:00
Marco
9f511c3f32 Fixed wall 2025-05-20 09:40:00 +02:00
Marco
81758201fb Graphic restyling 2025-05-19 17:01:39 +02:00
Marco
730cf84bc2 New procedural tiles 2025-05-19 16:02:28 +02:00
Marco
4aa7a8322c Added map 2025-05-16 14:10:20 +02:00
Marco
625466d2d7 Noise tileset test 2025-05-05 17:59:59 +02:00
Marco
580ea4a454 New Walls 2025-05-05 17:03:59 +02:00
Marco
7cd5e0b329 Map Graphics 2025-05-05 16:06:31 +02:00
946e7df71e Grahpics overhaul and predicting bullets 2025-05-04 22:02:05 +02:00