Commit graph

854 commits

Author SHA1 Message Date
Marco
5c16f8b736 Tubes and fences 2025-06-13 11:38:53 +02:00
9291417a80 Mapping 2025-06-12 23:18:50 +02:00
7603b0aa6e Test Map 2 2025-06-12 18:56:59 +02:00
Marco
5271b84923 Interaction manager and hud 2025-06-12 18:03:55 +02:00
Marco
b1afc7af1c Elevator movement and look 2025-06-12 16:49:54 +02:00
Marco
4fc136e5d7 Elevators 2025-06-12 16:26:11 +02:00
Marco
929d993f99 Custom func_godot entities 2025-06-12 11:50:22 +02:00
Marco
8ab7735d17 Mapping and shadows 2025-06-11 17:30:53 +02:00
Marco
a324f2e347 Player movement and camera 2025-06-11 15:28:26 +02:00
Marco
ed656f00bb Isometric implementation 2025-06-10 16:33:43 +02:00
Marco
1434f7aa6d Isometric test 2025-06-09 18:57:53 +02:00
Marco
70d22b2be8 Spell card tweaks and wait mode 2025-06-09 10:55:43 +02:00
Marco
72c6270eb5 Use bullet flags instead of bools 2025-06-08 16:50:38 +02:00
Marco
fa3805ecfe Bullets pooling 2025-06-08 16:33:38 +02:00
Marco
37bcf8b2d0 Reimu Patterns 2025-06-08 13:23:45 +02:00
Marco
bc67da05e6 Reimu sprites 2025-06-06 09:56:19 +02:00
Marco
6aad69d5df Level 1 cleanup 2025-06-05 15:17:40 +02:00
Marco
cee0a8fe8f Added path to spawner 2025-06-03 11:41:50 +02:00
Marco
161580fa7b Mapping 2025-06-03 11:32:35 +02:00
Marco
6b3f6b5bfb Autospawner trigger 2025-06-03 11:32:26 +02:00
Marco
d99c773641 Generic enemies 2025-06-03 10:11:09 +02:00
Marco
762666242e Reimu actor 2025-06-02 08:39:02 +02:00
Marco
98a37cdc50 Added cyclops 2025-05-29 14:18:23 +02:00
Marco
5067605316 Hacking minigame scene 2025-05-29 11:28:51 +02:00
Marco
f25bce557d Fixes for prisms 2025-05-28 14:37:42 +02:00
Marco
dbb81b7642 Rotating prism 2025-05-27 17:35:48 +02:00
Marco
ec64f272c4 Rotating prism sprite 2025-05-27 15:38:08 +02:00
Marco
dbca78c0b7 Prisms and hit buttons 2025-05-27 15:11:02 +02:00
Marco
1a898cb7b8 Mapping 2025-05-27 14:25:57 +02:00
Marco
1538a15f4c Mapping and tiles 2025-05-26 17:58:56 +02:00
Marco
1e5075eeb2 Working rotating turrets 2025-05-26 11:13:22 +02:00
Marco
8889a2cdac Merge remote-tracking branch 'origin/develop' into develop 2025-05-26 09:22:38 +02:00
Marco
bb7e2b3aa6 Level 2 mapping 2025-05-26 09:22:30 +02:00
044fa25533 Sprites and turret 2025-05-25 18:42:09 +02:00
63aeb0a6e9 Turret animation controller 2025-05-24 22:45:17 +02:00
f751135597 Mapping and turret 2025-05-24 15:59:26 +02:00
Marco
69dc1e1ddd Mapping 2025-05-23 14:08:13 +02:00
Marco
e79aab45ec New Barrels 2025-05-23 11:34:43 +02:00
Marco
83ddef3e5a Added new props 2025-05-23 10:52:39 +02:00
Marco
791444654a Stacked Boxes 2025-05-23 10:38:51 +02:00
Marco
daaddb4772 Changed floors 2025-05-23 09:59:51 +02:00
Marco
5047701e3d 3D Pipe autotiles 2025-05-23 09:58:14 +02:00
Marco
6526e16c38 Added skip to terminal sound 2025-05-23 09:07:38 +02:00
Marco
ea6b71795e Wall grille graphic 2025-05-23 08:57:10 +02:00
3197f6289e Tube Model 2025-05-22 22:52:32 +02:00
Marco
57b393fdcf Dialogue sound effects 2025-05-22 17:13:43 +02:00
Marco
39ff2e8a99 Shotgun sound 2025-05-22 16:15:12 +02:00
Marco
b91e7dbf70 Hurt sound 2025-05-22 14:47:47 +02:00
Marco
c6aad99d79 Text bubble test 2025-05-22 14:08:15 +02:00
Marco
0fcc1c019f Mapping 2025-05-22 13:57:16 +02:00