Commit graph

18 commits

Author SHA1 Message Date
Marco
457998788e Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
Marco
17f4e11651 Fairy Guard 2025-02-23 16:19:15 +01:00
Marco
3682de18d5 Health and shield gauges 2025-02-11 17:55:50 +01:00
f4f193af7a Weapon Sprites 2025-02-09 23:20:49 +01:00
Marco
91e063c01b Enemy sprites 2025-02-07 13:51:31 +01:00
Marco
60dad2d002 Alarm box 2025-02-04 13:22:05 +01:00
Marco
d8e1459194 Moved player detection to external script 2025-02-04 10:03:04 +01:00
Marco
cd806d2b61 Removed broken avoidance 2025-01-31 17:43:17 +01:00
Marco
4e09694692 Restored enemy bullets collision 2025-01-31 16:06:15 +01:00
Marco
076cff208d Navigation for enemies 2025-01-31 15:05:45 +01:00
f9432a61ee selector changes 2025-01-30 08:34:09 +01:00
Marco
0ccc272ada Hitbox visible 2025-01-28 10:43:35 +01:00
Marco
3681614196 Disabled navigation 2025-01-24 15:24:37 +01:00
83e8b9081c Long Box 2025-01-21 22:07:34 +01:00
Marco
34e0603170 Moved weapons to their own scene 2024-11-15 16:32:26 +01:00
360b4dfe6a Player can die now 2024-08-18 17:38:32 +02:00
6ff1ab76ed Collisions and cooldowns 2024-08-18 11:33:17 +02:00
30850362ce NPC that shoots at player 2024-08-17 17:00:50 +02:00