Commit graph

26 commits

Author SHA1 Message Date
e5ffb0cf94 Implemented vending machine 2026-03-07 16:49:06 +01:00
133f4088d0 Fixed entity definitions 2025-12-29 17:27:09 +01:00
Marco
7cb5bfb593 Preliminary lasers 2025-10-09 09:11:25 +02:00
Marco
d3edb4de99 Elevator anticrush 2025-09-17 15:44:45 +02:00
Marco
aa17c965d5 Mapping and models 2025-09-17 14:47:33 +02:00
Marco
12cbc76f79 Mapping and textures 2025-09-17 09:48:44 +02:00
Marco
bcfabb5819 Added shotgun room 2025-09-15 16:50:49 +02:00
Marco
cf95c0d5be Added chair 2025-09-15 16:32:35 +02:00
Marco
782c007173 Added chairs to map 2025-09-15 16:31:37 +02:00
Marco
a10e9f850e New Door Texture 2025-09-15 10:51:27 +02:00
Marco
4223045f06 Office Map 2025-09-15 08:47:43 +02:00
Marco
58bde154d7 Lab and textures 2025-09-12 18:02:12 +02:00
Marco
5f4b8c5b4b Upgraded func_godot to 2025.8.2 2025-09-11 15:02:08 +02:00
Marco
47f8252e65 Level teleporters with custom locations 2025-09-11 10:02:55 +02:00
Marco
6263c7e23b End level room 2025-09-10 16:28:37 +02:00
Marco
7a8bb4311b Level Teleporters 2025-09-10 16:16:05 +02:00
Marco
0492a008d0 Min max triggers 2025-09-09 16:57:26 +02:00
Marco
bd8c8901f3 Tweaks to maps and enemies 2025-09-09 09:58:36 +02:00
Marco
f4f783c5f3 Mapping 2025-09-03 18:25:37 +02:00
Marco
e0c99f76d5 Tweaks to danmaku room 2025-09-02 10:50:58 +02:00
Marco
9dd4b6d6e1 Made capacitors and emitters destroyable 2025-09-01 16:51:55 +02:00
Marco
08c7a9dbd1 Danmaku room in factory 3 2025-09-01 16:13:14 +02:00
Marco
0621f2fffe Added locker 2025-09-01 13:35:47 +02:00
524f83f922 Mapping 2025-08-29 22:46:30 +02:00
Marco
0272521723 Factory 3 grayboxing 2025-08-29 17:49:04 +02:00
Marco
3904abaa83 Added factory 3 map 2025-08-29 14:47:50 +02:00