mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-01 10:15:45 +00:00
Crosshair
This commit is contained in:
parent
e5a60a6ccd
commit
fe552608ee
13 changed files with 264 additions and 33 deletions
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@ -3264,7 +3264,7 @@ Target = NodePath("../Door")
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[node name="Enemies" type="Node3D" parent="."]
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[node name="FloorEmitter" parent="Enemies" instance=ExtResource("63_r8ono")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15.2387, 1.15056, 24.7368)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15.2387, 1.24491, 24.7368)
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Script = ExtResource("64_fi82p")
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EmitOnStart = false
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@ -20,6 +20,7 @@
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003APlayerMovement_005FScriptMethods_002Egenerated_002Ecs_002Fl_003AC_0021_003FUsers_003FMaddo_003FAppData_003FLocal_003FJetBrains_003FShared_003FvAny_003FSourcesCache_003F4af4702ac4bbb9ab7299554c41beea2bf703b4a_003FPlayerMovement_005FScriptMethods_002Egenerated_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
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@ -1,4 +1,4 @@
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[gd_scene load_steps=49 format=3 uid="uid://rimplblbptcd"]
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[gd_scene load_steps=63 format=3 uid="uid://rimplblbptcd"]
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[ext_resource type="Script" uid="uid://88smibkin17p" path="res://Scripts/Components/FSM/3DPlayer/IsoPlayerFSMProxy.cs" id="1_cc7e7"]
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[ext_resource type="Texture2D" uid="uid://ddwhrlrgj6i00" path="res://Sprites/Actors/Cirno.png" id="1_vex34"]
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@ -28,6 +28,12 @@
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[ext_resource type="Script" uid="uid://hdw15b6fi7de" path="res://Scripts/Components/Actors/3D/PlayerDamageReceiver3D.cs" id="26_ok6gd"]
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[ext_resource type="Script" uid="uid://ddsqqfx1usc3j" path="res://Scripts/Resources/DamageResistance.cs" id="27_5v3dv"]
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[ext_resource type="Script" uid="uid://cqwvssstkrdmw" path="res://Scripts/Components/Actors/ActorResourceProvider.cs" id="28_b3jpo"]
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[ext_resource type="Script" uid="uid://b2cqsoywem26t" path="res://Scripts/Components/Actors/3D/PlayerHitboxSpriteProvider3D.cs" id="29_tmq7e"]
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[ext_resource type="Texture2D" uid="uid://bwjrdlnysft15" path="res://Sprites/Actors/Focus_Circle.png" id="30_rikg1"]
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[ext_resource type="Texture2D" uid="uid://bc4tp44e00g0d" path="res://Sprites/Actors/Focus_Square.png" id="31_iw7um"]
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[ext_resource type="Texture2D" uid="uid://bf37ce6jskdel" path="res://Sprites/SmallHitbox.png" id="32_chmen"]
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[ext_resource type="Script" uid="uid://byiv30s1ahdyh" path="res://Scripts/Components/Actors/3D/PlayerCrosshairModule3D.cs" id="33_iw7um"]
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[ext_resource type="Texture2D" uid="uid://cf2855sd3hqty" path="res://Sprites/Actors/Aiming_Reticule_Small.png" id="34_chmen"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_fg04g"]
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radius = 0.349554
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@ -132,6 +138,66 @@ metadata/_custom_type_script = "uid://ddsqqfx1usc3j"
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[sub_resource type="SphereShape3D" id="SphereShape3D_p313o"]
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radius = 0.0913725
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[sub_resource type="AtlasTexture" id="AtlasTexture_n5ijo"]
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atlas = ExtResource("30_rikg1")
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region = Rect2(0, 0, 32, 32)
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[sub_resource type="SpriteFrames" id="SpriteFrames_h1heu"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_n5ijo")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="AtlasTexture" id="AtlasTexture_vwjki"]
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atlas = ExtResource("31_iw7um")
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region = Rect2(0, 0, 32, 32)
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[sub_resource type="SpriteFrames" id="SpriteFrames_nwocn"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_vwjki")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="AtlasTexture" id="AtlasTexture_igu66"]
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atlas = ExtResource("32_chmen")
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region = Rect2(0, 0, 4, 4)
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[sub_resource type="SpriteFrames" id="SpriteFrames_nk07c"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_igu66")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="AtlasTexture" id="AtlasTexture_12erk"]
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atlas = ExtResource("34_chmen")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_gndug"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_12erk")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[node name="IsoPlayerFsm" type="CharacterBody3D" node_paths=PackedStringArray("PlayerFSM")]
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collision_layer = 2
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collision_mask = 17
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@ -150,7 +216,7 @@ _inputProvider = NodePath("../../InputProvider")
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AnimationProvider = NodePath("../../AnimationProvider")
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Storage = NodePath("../../Storage")
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DamageReceiver = NodePath("../../DamageReceiver")
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_moduleNodes = [NodePath("../../InputProvider"), NodePath("../../MovementModule"), NodePath("../../ShadowModule"), NodePath("../../InteractionController"), NodePath("../../ActivationProvider"), NodePath("../../WeaponModule"), NodePath("../../AcidDeathModule")]
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_moduleNodes = [NodePath("../../InputProvider"), NodePath("../../MovementModule"), NodePath("../../ShadowModule"), NodePath("../../InteractionController"), NodePath("../../ActivationProvider"), NodePath("../../WeaponModule"), NodePath("../../AcidDeathModule"), NodePath("../../CrosshairModule")]
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[node name="Dead" type="Node" parent="StateMachine"]
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script = ExtResource("5_ok250")
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@ -167,12 +233,12 @@ pixel_size = 0.05
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texture_filter = 0
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sprite_frames = ExtResource("6_yq7h2")
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animation = &"idle"
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frame_progress = 0.1756
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frame_progress = 0.755868
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script = ExtResource("9_yarib")
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[node name="Legs" type="AnimatedSprite3D" parent="AnimationProvider"]
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transform = Transform3D(0.707107, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707107, -0.5, 0.5, 0, 0, 0)
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pixel_size = 0.05
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billboard = 1
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texture_filter = 0
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sprite_frames = ExtResource("7_l4f8l")
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animation = &"idle"
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@ -192,14 +258,15 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.101789, 0)
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visible = false
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shape = SubResource("CapsuleShape3D_fg04g")
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[node name="MovementModule" type="Node" parent="." node_paths=PackedStringArray("PlayerStorage", "_inputProvider")]
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[node name="MovementModule" type="Node" parent="." node_paths=PackedStringArray("PlayerStorage", "_inputProvider", "HitboxSpriteProvider")]
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script = ExtResource("5_fg04g")
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PlayerStorage = NodePath("../Storage")
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_inputProvider = NodePath("../InputProvider")
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Speed = 6
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StrafeSpeed = 4
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HitboxSpriteProvider = NodePath("../StrafeSpriteProvider")
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Speed = 5
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StrafeSpeed = 2
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Acceleration = 150.0
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Deceleration = 25.0
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Deceleration = 20.0
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Gravity = -50.0
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FallSpeed = 100.0
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@ -309,7 +376,52 @@ ResourceName = "Shield"
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_maxResource = 32.0
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[node name="CollisionShape2D" type="CollisionShape3D" parent="DamageReceiver"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00122255, -0.00129807, 0.000553966)
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shape = SubResource("SphereShape3D_p313o")
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[node name="StrafeSpriteProvider" type="Node3D" parent="." node_paths=PackedStringArray("Hitbox", "Circle", "Square")]
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script = ExtResource("29_tmq7e")
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Hitbox = NodePath("Hitbox")
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Circle = NodePath("MagicCircle")
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Square = NodePath("MagicSquare")
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RotationSpeed = 1.0
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[node name="MagicCircle" type="AnimatedSprite3D" parent="StrafeSpriteProvider"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, -0.3, 0)
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modulate = Color(1, 1, 1, 0.501961)
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pixel_size = 0.05
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texture_filter = 0
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render_priority = -1
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sprite_frames = SubResource("SpriteFrames_h1heu")
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[node name="MagicSquare" type="AnimatedSprite3D" parent="StrafeSpriteProvider"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, -0.3, 0)
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modulate = Color(1, 1, 1, 0.501961)
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pixel_size = 0.05
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texture_filter = 0
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render_priority = -1
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sprite_frames = SubResource("SpriteFrames_nwocn")
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[node name="Hitbox" type="AnimatedSprite3D" parent="StrafeSpriteProvider"]
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pixel_size = 0.05
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billboard = 1
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texture_filter = 0
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render_priority = 1
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sprite_frames = SubResource("SpriteFrames_nk07c")
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[node name="CrosshairModule" type="Node3D" parent="." node_paths=PackedStringArray("Storage", "AnimatedSprite")]
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script = ExtResource("33_iw7um")
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Storage = NodePath("../Storage")
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AnimatedSprite = NodePath("Crosshair")
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CrosshairDistance = 2.0
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[node name="Crosshair" type="AnimatedSprite3D" parent="CrosshairModule"]
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transform = Transform3D(0.707107, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707107, -0.5, 0.5, 0, 0, 0)
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pixel_size = 0.05
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no_depth_test = true
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texture_filter = 0
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render_priority = 1
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sprite_frames = SubResource("SpriteFrames_gndug")
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[connection signal="area_entered" from="AcidDetector" to="AcidDeathModule" method="OnAcidCollision"]
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[connection signal="area_entered" from="DamageReceiver" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]
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70
Scripts/Components/Actors/3D/PlayerCrosshairModule3D.cs
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70
Scripts/Components/Actors/3D/PlayerCrosshairModule3D.cs
Normal file
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@ -0,0 +1,70 @@
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using Cirno.Scripts.Components.FSM;
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using Cirno.Scripts.Components.FSM._3DPlayer;
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using Cirno.Scripts.Components.FSM.Player;
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using Cirno.Scripts.Utils;
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using Godot;
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namespace Cirno.Scripts.Components.Actors._3D;
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public partial class PlayerCrosshairModule3D : ModuleBase<PlayerState, CharacterBody3D>
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{
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[Export] public IsoPlayerStorageModule Storage { get; set; }
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[Export]
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public AnimatedSprite3D AnimatedSprite { get; private set; }
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[Export]
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public float CrosshairDistance { get; private set; }
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public bool Enabled { get; set; } = false;
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private IStateMachine<PlayerState, CharacterBody3D> _machine;
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public void UpdatePosition(Vector2 facingDirection)
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{
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AnimatedSprite.Position = CalculateCrosshairPosition(facingDirection);
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}
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private Vector3 CalculateCrosshairPosition(Vector2 facingDirection)
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{
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var pos2d = facingDirection * CrosshairDistance;
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var pos3d = pos2d.ToVector3(0);
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return pos3d;
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}
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public override void EnterState(PlayerState state)
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{
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Enabled = true;
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AnimatedSprite.Show();
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}
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public override void ExitState(PlayerState state)
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{
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Enabled = false;
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AnimatedSprite.Hide();
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}
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public override void _Ready()
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{
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AnimatedSprite.Hide();
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}
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public override void Init(IStateMachine<PlayerState, CharacterBody3D> machine)
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{
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_machine = machine;
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AnimatedSprite.Hide();
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}
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public override void Process(double delta)
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{
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if (!Enabled) return;
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}
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public override void PhysicsProcess(double delta)
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{
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if (!Enabled) return;
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AnimatedSprite.Position = CalculateCrosshairPosition(Storage.FacingDirection);
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}
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}
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@ -0,0 +1 @@
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uid://byiv30s1ahdyh
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35
Scripts/Components/Actors/3D/PlayerHitboxSpriteProvider3D.cs
Normal file
35
Scripts/Components/Actors/3D/PlayerHitboxSpriteProvider3D.cs
Normal file
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@ -0,0 +1,35 @@
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using Godot;
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namespace Cirno.Scripts.Components.Actors._3D;
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public partial class PlayerHitboxSpriteProvider3D : Node3D
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{
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[Export]
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public AnimatedSprite3D Hitbox { get; private set; }
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[Export]
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public AnimatedSprite3D Circle { get; private set; }
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[Export]
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public AnimatedSprite3D Square { get; private set; }
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[Export] public float RotationSpeed { get; private set; } = 10f;
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public override void _Process(double delta)
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{
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if (!Visible) return;
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Circle.Rotate(Vector3.Up, (float)(RotationSpeed * delta));
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Square.Rotate(Vector3.Up, (float)(-RotationSpeed * delta));
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}
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public void SetVisibility(bool isVisible)
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{
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if (isVisible == Visible) return;
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if (isVisible)
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{
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Show();
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}
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else
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{
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Hide();
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}
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}
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}
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@ -0,0 +1 @@
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uid://b2cqsoywem26t
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@ -17,6 +17,8 @@ public partial class Active : BaseState<PlayerState, CharacterBody3D>
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[Export] public PlayerDamageReceiver3D DamageReceiver { get; private set; }
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//[Export] public PlayerHitboxSpriteProvider3D HitboxSpriteProvider { get; private set; }
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public override void Init(IStateMachine<PlayerState, CharacterBody3D> machine)
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{
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base.Init(machine);
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@ -1,4 +1,5 @@
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using Cirno.Scripts.Components.Actors;
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using Cirno.Scripts.Components.Actors._3D;
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using Godot;
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namespace Cirno.Scripts.Components.FSM._3DPlayer;
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@ -8,6 +9,8 @@ public partial class IsoMovementModule : ModuleBase<PlayerState, CharacterBody3D
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[Export] public IsoPlayerStorageModule PlayerStorage { get; private set; }
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[Export] private InputProvider _inputProvider;
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[Export] public PlayerHitboxSpriteProvider3D HitboxSpriteProvider { get; private set; }
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|
||||
[Export] public int Speed { get; set; } = 45;
|
||||
[Export] public int StrafeSpeed { get; set; } = 35;
|
||||
[Export] public float Acceleration = 8f;
|
||||
|
|
@ -65,6 +68,8 @@ public partial class IsoMovementModule : ModuleBase<PlayerState, CharacterBody3D
|
|||
var rotatedMovementDirection = movementInput.Rotated(Mathf.DegToRad(-45f));
|
||||
|
||||
PlayerStorage.MovementDirection = new Vector3(rotatedMovementDirection.X, 0, rotatedMovementDirection.Y);
|
||||
|
||||
HitboxSpriteProvider.SetVisibility(_isStrafing);
|
||||
}
|
||||
|
||||
public override void PhysicsProcess(double delta)
|
||||
|
|
|
|||
|
|
@ -3,25 +3,26 @@
|
|||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cf2855sd3hqty"
|
||||
path="res://.godot/imported/Aiming_Reticule_Small.png-3a64498ab624b147ab0d0983d029730f.ctex"
|
||||
path.s3tc="res://.godot/imported/Aiming_Reticule_Small.png-3a64498ab624b147ab0d0983d029730f.s3tc.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Actors/Aiming_Reticule_Small.png"
|
||||
dest_files=["res://.godot/imported/Aiming_Reticule_Small.png-3a64498ab624b147ab0d0983d029730f.ctex"]
|
||||
dest_files=["res://.godot/imported/Aiming_Reticule_Small.png-3a64498ab624b147ab0d0983d029730f.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
|
@ -31,4 +32,4 @@ process/normal_map_invert_y=false
|
|||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
detect_3d/compress_to=0
|
||||
|
|
|
|||
|
|
@ -3,25 +3,26 @@
|
|||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bwjrdlnysft15"
|
||||
path="res://.godot/imported/Focus_Circle.png-86ca500c18cc9b51128617925453c9df.ctex"
|
||||
path.s3tc="res://.godot/imported/Focus_Circle.png-86ca500c18cc9b51128617925453c9df.s3tc.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Actors/Focus_Circle.png"
|
||||
dest_files=["res://.godot/imported/Focus_Circle.png-86ca500c18cc9b51128617925453c9df.ctex"]
|
||||
dest_files=["res://.godot/imported/Focus_Circle.png-86ca500c18cc9b51128617925453c9df.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
|
@ -31,4 +32,4 @@ process/normal_map_invert_y=false
|
|||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
detect_3d/compress_to=0
|
||||
|
|
|
|||
|
|
@ -3,25 +3,26 @@
|
|||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bc4tp44e00g0d"
|
||||
path="res://.godot/imported/Focus_Square.png-b4bb48d5fd73952480ca8cfacec16844.ctex"
|
||||
path.s3tc="res://.godot/imported/Focus_Square.png-b4bb48d5fd73952480ca8cfacec16844.s3tc.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Actors/Focus_Square.png"
|
||||
dest_files=["res://.godot/imported/Focus_Square.png-b4bb48d5fd73952480ca8cfacec16844.ctex"]
|
||||
dest_files=["res://.godot/imported/Focus_Square.png-b4bb48d5fd73952480ca8cfacec16844.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
|
@ -31,4 +32,4 @@ process/normal_map_invert_y=false
|
|||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
detect_3d/compress_to=0
|
||||
|
|
|
|||
|
|
@ -3,25 +3,26 @@
|
|||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bf37ce6jskdel"
|
||||
path="res://.godot/imported/SmallHitbox.png-03b8e18b0a68a463319a17855b03e809.ctex"
|
||||
path.s3tc="res://.godot/imported/SmallHitbox.png-03b8e18b0a68a463319a17855b03e809.s3tc.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/SmallHitbox.png"
|
||||
dest_files=["res://.godot/imported/SmallHitbox.png-03b8e18b0a68a463319a17855b03e809.ctex"]
|
||||
dest_files=["res://.godot/imported/SmallHitbox.png-03b8e18b0a68a463319a17855b03e809.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
|
|
@ -31,4 +32,4 @@ process/normal_map_invert_y=false
|
|||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
detect_3d/compress_to=0
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue