Crosshair

This commit is contained in:
Marco 2025-06-26 15:38:28 +02:00
commit fe552608ee
13 changed files with 264 additions and 33 deletions

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@ -17,6 +17,8 @@ public partial class Active : BaseState<PlayerState, CharacterBody3D>
[Export] public PlayerDamageReceiver3D DamageReceiver { get; private set; }
//[Export] public PlayerHitboxSpriteProvider3D HitboxSpriteProvider { get; private set; }
public override void Init(IStateMachine<PlayerState, CharacterBody3D> machine)
{
base.Init(machine);