mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-01 10:15:45 +00:00
Debug menu fix
This commit is contained in:
parent
778dc10d9a
commit
fe01ac4ef1
9 changed files with 242 additions and 33 deletions
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@ -1,9 +1,11 @@
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[gd_scene load_steps=13 format=3 uid="uid://dkwi1hu1bixoe"]
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[gd_scene load_steps=15 format=3 uid="uid://dkwi1hu1bixoe"]
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[ext_resource type="Script" path="res://Scripts/Hud.cs" id="1_m0hb0"]
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[ext_resource type="FontFile" uid="uid://ccm3u37q1hvux" path="res://fonts/Xolonium-Regular.ttf" id="2_0xmx2"]
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[ext_resource type="LabelSettings" uid="uid://buk3e7bbwmnv1" path="res://Resources/Styles/Hud_Text_Style.tres" id="2_x7kl7"]
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[ext_resource type="Texture2D" uid="uid://dde36pgb8fbwc" path="res://Sprites/selector_big.png" id="3_hee3i"]
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[ext_resource type="PackedScene" uid="uid://bybd38ivpb2ly" path="res://Scenes/HUD/pause_menu.tscn" id="3_hxmxt"]
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[ext_resource type="PackedScene" uid="uid://bemu3l6b1e84y" path="res://Scenes/HUD/debug_menu.tscn" id="4_gd1k6"]
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[ext_resource type="PackedScene" uid="uid://bwlstkdibs7oc" path="res://Scenes/HUD/BossHud.tscn" id="5_vmict"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_h626b"]
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@ -46,7 +48,7 @@ anti_aliasing = false
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bg_color = Color(0.338981, 0.507716, 0.996646, 1)
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anti_aliasing = false
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[node name="HUD" type="CanvasLayer" node_paths=PackedStringArray("_healthLabel", "_healthBar", "_shieldLabel", "_shieldBar", "_itemsContainer")]
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[node name="HUD" type="CanvasLayer" node_paths=PackedStringArray("_healthLabel", "_healthBar", "_shieldLabel", "_shieldBar", "_itemsContainer", "PauseMenuContainer", "DebugMenuHolder")]
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script = ExtResource("1_m0hb0")
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_healthLabel = NodePath("VBoxContainer/HealthBarContainer/HealthLabel")
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_healthBar = NodePath("VBoxContainer/HealthBarContainer/HealthBar")
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@ -54,6 +56,10 @@ _shieldLabel = NodePath("VBoxContainer/ShieldBarContainer/ShieldLabel")
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_shieldBar = NodePath("VBoxContainer/ShieldBarContainer/ShieldBar")
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_itemsContainer = NodePath("VBoxContainer/ItemsContainer")
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_labelSettings = ExtResource("2_x7kl7")
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PauseMenuContainer = NodePath("PauseMenuContainer")
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PauseMenuScene = ExtResource("3_hxmxt")
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DebugMenuTemplate = ExtResource("4_gd1k6")
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DebugMenuHolder = NodePath("DebugContainer")
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[node name="GameOver" type="Label" parent="."]
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visible = false
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@ -137,3 +143,17 @@ theme_override_constants/separation = 0
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[node name="BossHud" parent="." instance=ExtResource("5_vmict")]
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visible = false
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[node name="DebugContainer" type="PanelContainer" parent="."]
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visible = false
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offset_left = 66.0
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offset_top = 45.0
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offset_right = 259.0
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offset_bottom = 156.0
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[node name="PauseMenuContainer" type="PanelContainer" parent="."]
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visible = false
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offset_left = 106.0
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offset_top = 26.0
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offset_right = 226.0
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offset_bottom = 144.0
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@ -1,11 +1,7 @@
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[gd_scene load_steps=7 format=3 uid="uid://bemu3l6b1e84y"]
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[gd_scene load_steps=3 format=3 uid="uid://bemu3l6b1e84y"]
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[ext_resource type="Script" path="res://Scripts/UI/DebugMenu.cs" id="1_5vtnj"]
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[ext_resource type="Theme" uid="uid://dnsadvmunm76k" path="res://Resources/Styles/MainMenuButtons.tres" id="2_wqb8e"]
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[ext_resource type="PackedScene" uid="uid://bv451a8wgty4u" path="res://Scenes/test.tscn" id="3_nd4do"]
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[ext_resource type="PackedScene" uid="uid://c4yvclwjr2g3s" path="res://Scenes/naviogation_test.tscn" id="4_sxmbn"]
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[ext_resource type="PackedScene" uid="uid://bu5fvatj2j08j" path="res://Scenes/Maps/BossTestArena.tscn" id="5_jms4h"]
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[ext_resource type="PackedScene" uid="uid://bx31ou6tw3kd1" path="res://Scenes/Maps/RebelBase.tscn" id="6_4c6m4"]
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[node name="DebugMenu" type="VBoxContainer" node_paths=PackedStringArray("ButtonsContainer")]
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anchors_preset = 15
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@ -15,7 +11,7 @@ grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_5vtnj")
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ButtonTheme = ExtResource("2_wqb8e")
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Levels = Array[PackedScene]([ExtResource("3_nd4do"), ExtResource("4_sxmbn"), ExtResource("5_jms4h"), ExtResource("6_4c6m4")])
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Levels = Array[String](["res://Scenes/test.tscn", "res://Scenes/naviogation_test.tscn", "res://Scenes/Actors/ActorEnemyTest.tscn", "res://Scenes/Maps/BossTestArena.tscn", "res://Scenes/Maps/RebelBase.tscn"])
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ButtonsContainer = NodePath("Level Select")
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[node name="HBoxContainer" type="HBoxContainer" parent="."]
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42
Scenes/HUD/pause_menu.tscn
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42
Scenes/HUD/pause_menu.tscn
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@ -0,0 +1,42 @@
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[gd_scene load_steps=5 format=3 uid="uid://bybd38ivpb2ly"]
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[ext_resource type="Script" path="res://Scripts/UI/PauseMenu.cs" id="1_ntuto"]
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[ext_resource type="FontFile" uid="uid://ccm3u37q1hvux" path="res://fonts/Xolonium-Regular.ttf" id="2_kog7o"]
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[ext_resource type="Theme" uid="uid://dnsadvmunm76k" path="res://Resources/Styles/MainMenuButtons.tres" id="3_3pd7q"]
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[sub_resource type="LabelSettings" id="LabelSettings_f8f0c"]
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font = ExtResource("2_kog7o")
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[node name="PauseMenu" type="VBoxContainer" node_paths=PackedStringArray("ResumeButton", "QuitButton", "OptionsButton", "DebugButton")]
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script = ExtResource("1_ntuto")
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MainMenuScene = "res://Scenes/MainMenu.tscn"
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ResumeButton = NodePath("ResumeButton")
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QuitButton = NodePath("Main Menu")
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OptionsButton = NodePath("Options")
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DebugButton = NodePath("Debug")
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[node name="Label" type="Label" parent="."]
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layout_mode = 2
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text = "Paused"
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label_settings = SubResource("LabelSettings_f8f0c")
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horizontal_alignment = 1
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[node name="ResumeButton" type="Button" parent="."]
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layout_mode = 2
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theme = ExtResource("3_3pd7q")
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text = "Resume"
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[node name="Options" type="Button" parent="."]
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layout_mode = 2
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theme = ExtResource("3_3pd7q")
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text = "Options"
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[node name="Debug" type="Button" parent="."]
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layout_mode = 2
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theme = ExtResource("3_3pd7q")
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text = "Debug"
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[node name="Main Menu" type="Button" parent="."]
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layout_mode = 2
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theme = ExtResource("3_3pd7q")
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text = "Main Menu"
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@ -1,7 +1,6 @@
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[gd_scene load_steps=13 format=3 uid="uid://5xajclchk3my"]
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[gd_scene load_steps=12 format=3 uid="uid://5xajclchk3my"]
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[ext_resource type="Script" path="res://Scripts/MainMenu.cs" id="1_702nk"]
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[ext_resource type="PackedScene" uid="uid://bv451a8wgty4u" path="res://Scenes/test.tscn" id="2_6rjfu"]
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[ext_resource type="Texture2D" uid="uid://xvadkvwajs0t" path="res://Sprites/UI/Crystal.png" id="2_j4e6a"]
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[ext_resource type="Texture2D" uid="uid://dicat7qqa0a7o" path="res://Sprites/Portraits/CirnoTitle.png" id="2_mpelb"]
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[ext_resource type="Texture2D" uid="uid://by38ufb51f6rx" path="res://Sprites/UI/TitleBackground.png" id="2_qdx0s"]
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@ -38,7 +37,7 @@ offset_bottom = -2.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_702nk")
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GameScene = ExtResource("2_6rjfu")
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GameScene = "res://Scenes/test.tscn"
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MainMenuScene = "res://Scenes/MainMenu.tscn"
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DebugMenuTemplate = ExtResource("9_nwlsr")
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DebugMenuHolder = NodePath("Panel")
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@ -58,6 +58,11 @@ public partial class GameManager : Node2D
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SpawnBulletsContainer();
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if (_hud != null)
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{
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this.GameStateChange += _hud.OnGameStateChanged;
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}
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if (_inventoryManager != null && _hud != null)
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{
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_inventoryManager.ItemAdded += (item, currentAmount) => _hud.AddInventoryItem(item, currentAmount);
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@ -4,6 +4,7 @@ using System.Collections.Generic;
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using System.Linq;
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using Cirno.Scripts;
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using Cirno.Scripts.Resources;
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using Cirno.Scripts.UI;
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public partial class Hud : CanvasLayer
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{
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@ -28,8 +29,23 @@ public partial class Hud : CanvasLayer
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[Export] private LabelSettings _labelSettings;
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[ExportGroup("Pause Menu")] [Export]
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public Control PauseMenuContainer;
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[ExportGroup("Pause Menu")] [Export]
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public PackedScene PauseMenuScene;
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[ExportGroup("Debug Menu")]
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[Export]
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public PackedScene DebugMenuTemplate { get; set; }
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[ExportGroup("Debug Menu")]
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[Export]
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public Control DebugMenuHolder { get; set; }
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private Dictionary<string, HudItem> _items = new();
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private PauseMenu _pauseMenu;
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public override void _Ready()
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{
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// Assuming the HUD has a Label node named "HealthLabel"
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@ -157,6 +173,60 @@ public partial class Hud : CanvasLayer
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// _itemsContainer.AddChild(texture);
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}
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public void OnGameStateChanged(GameState state)
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{
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// Clear on every change
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ClearPauseMenu();
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switch (state)
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{
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case GameState.Menu:
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break;
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case GameState.Paused:
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SpawnPauseMenu();
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break;
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case GameState.Playing:
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ClearPauseMenu();
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break;
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case GameState.Dialogue:
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ClearPauseMenu();
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break;
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default:
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throw new ArgumentOutOfRangeException(nameof(state), state, null);
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}
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}
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private void SpawnPauseMenu()
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{
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if (PauseMenuContainer is null || PauseMenuScene is null) return;
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PauseMenuContainer.Visible = true;
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_pauseMenu = PauseMenuScene.Instantiate<PauseMenu>();
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PauseMenuContainer.CallDeferred("add_child", _pauseMenu);
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_pauseMenu.SpawnDebugMenu += SpawnDebugMenu;
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}
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private void ClearPauseMenu()
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{
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if (PauseMenuContainer is null) return;
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if (_pauseMenu is not null)
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{
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_pauseMenu.SpawnDebugMenu -= SpawnDebugMenu;
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}
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PauseMenuContainer.Visible = false;
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var children = PauseMenuContainer.GetChildren();
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foreach (var child in children)
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{
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child.QueueFree();
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}
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}
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public void RemoveInventoryItem(string itemKey, int currentAmount)
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{
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if (_items.TryGetValue(itemKey, out var itm))
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@ -190,6 +260,30 @@ public partial class Hud : CanvasLayer
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}
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private void SpawnDebugMenu()
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{
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ClearPauseMenu();
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if (DebugMenuTemplate is null || DebugMenuHolder is null) return;
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DebugMenuHolder.Visible = true;
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var children = DebugMenuHolder.GetChildren();
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foreach (var child in children)
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{
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child.QueueFree();
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}
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var menu = DebugMenuTemplate.Instantiate<DebugMenu>();
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DebugMenuHolder.CallDeferred("add_child", menu);
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menu.DebugMenuClosed += () =>
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{
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DebugMenuHolder.Visible = false;
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SpawnPauseMenu();
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};
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}
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public class HudItem
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{
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public LootItem Item { get; set; }
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@ -5,14 +5,16 @@ public partial class MainMenu : Control
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{
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[Export]
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public PackedScene GameScene { get; set; }
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public string GameScene { get; set; }
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[Export]
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public string MainMenuScene { get; set; }
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[ExportGroup("Debug Menu")]
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[Export]
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public PackedScene DebugMenuTemplate { get; set; }
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[ExportGroup("Debug Menu")]
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[Export]
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public Control DebugMenuHolder { get; set; }
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@ -29,32 +31,29 @@ public partial class MainMenu : Control
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private void _on_start_button_pressed()
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{
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if (GameScene != null) {
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GetTree().ChangeSceneToFile(GameScene.ResourcePath);
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GetTree().ChangeSceneToFile(GameScene);
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}
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}
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private void _on_debug_button_pressed()
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{
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if (DebugMenuTemplate is not null && DebugMenuHolder is not null)
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if (DebugMenuTemplate is null || DebugMenuHolder is null) return;
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DebugMenuHolder.Visible = true;
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var children = DebugMenuHolder.GetChildren();
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foreach (var child in children)
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{
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DebugMenuHolder.Visible = true;
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var children = DebugMenuHolder.GetChildren();
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foreach (var child in children)
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{
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child.QueueFree();
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}
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var menu = DebugMenuTemplate.Instantiate<DebugMenu>();
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DebugMenuHolder.CallDeferred("add_child", menu);
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menu.DebugMenuClosed += () =>
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{
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DebugMenuHolder.Visible = false;
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};
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child.QueueFree();
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}
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var menu = DebugMenuTemplate.Instantiate<DebugMenu>();
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DebugMenuHolder.CallDeferred("add_child", menu);
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menu.DebugMenuClosed += () =>
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{
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DebugMenuHolder.Visible = false;
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};
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}
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private void _on_mainmenu_button_pressed()
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@ -9,7 +9,7 @@ public partial class DebugMenu : Control
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public Theme ButtonTheme { get; private set; }
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[Export]
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public Array<PackedScene> Levels { get; private set; }
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public Array<string> Levels { get; set; }
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[Export]
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public Container ButtonsContainer { get; private set; }
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@ -23,7 +23,8 @@ public partial class DebugMenu : Control
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foreach (var level in Levels)
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{
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var button = new Button();
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button.Text = level.ResourcePath.Split("/")[^1].Split(".")[0];
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button.Text = level.Split("/")[^1].Split(".")[0];
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//button.Text = level;
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button.Theme = ButtonTheme;
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ButtonsContainer.CallDeferred("add_child", button);
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@ -33,10 +34,11 @@ public partial class DebugMenu : Control
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}
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}
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private void ButtonOnPressed(PackedScene scene)
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private void ButtonOnPressed(string scene)
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{
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GD.Print("Button was pressed, now what");
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GetTree().ChangeSceneToFile(scene.ResourcePath);
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GetTree().ChangeSceneToFile(scene);
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}
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private void _on_back_button_pressed()
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52
Scripts/UI/PauseMenu.cs
Normal file
52
Scripts/UI/PauseMenu.cs
Normal file
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@ -0,0 +1,52 @@
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using Godot;
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namespace Cirno.Scripts.UI;
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public partial class PauseMenu : Control
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{
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[ExportGroup("Scenes")]
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[Export]
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public string MainMenuScene { get; private set; }
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[ExportGroup("Buttons")]
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[Export]
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public Button ResumeButton { get; private set; }
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[ExportGroup("Buttons")]
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[Export]
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public Button QuitButton { get; private set; }
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[ExportGroup("Buttons")]
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[Export]
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public Button OptionsButton { get; private set; }
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[ExportGroup("Buttons")]
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[Export]
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public Button DebugButton { get; private set; }
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private GameManager _gameManager;
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[Signal]
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public delegate void SpawnDebugMenuEventHandler();
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public override void _Ready()
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{
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_gameManager = GetNode<GameManager>("/root/GameScene");
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ResumeButton.Pressed += ResumeButtonOnPressed;
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QuitButton.Pressed += QuitButtonOnPressed;
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DebugButton.Pressed += DebugButtonOnPressed;
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}
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private void DebugButtonOnPressed()
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{
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EmitSignal(SignalName.SpawnDebugMenu);
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}
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private void ResumeButtonOnPressed()
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{
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_gameManager.Unpause();
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}
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private void QuitButtonOnPressed()
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{
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GetTree().ChangeSceneToFile(MainMenuScene);
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}
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}
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