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Debug menu fix
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parent
778dc10d9a
commit
fe01ac4ef1
9 changed files with 242 additions and 33 deletions
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@ -9,7 +9,7 @@ public partial class DebugMenu : Control
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public Theme ButtonTheme { get; private set; }
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[Export]
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public Array<PackedScene> Levels { get; private set; }
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public Array<string> Levels { get; set; }
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[Export]
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public Container ButtonsContainer { get; private set; }
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@ -23,7 +23,8 @@ public partial class DebugMenu : Control
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foreach (var level in Levels)
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{
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var button = new Button();
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button.Text = level.ResourcePath.Split("/")[^1].Split(".")[0];
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button.Text = level.Split("/")[^1].Split(".")[0];
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//button.Text = level;
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button.Theme = ButtonTheme;
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ButtonsContainer.CallDeferred("add_child", button);
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@ -33,10 +34,11 @@ public partial class DebugMenu : Control
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}
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}
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private void ButtonOnPressed(PackedScene scene)
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private void ButtonOnPressed(string scene)
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{
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GD.Print("Button was pressed, now what");
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GetTree().ChangeSceneToFile(scene.ResourcePath);
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GetTree().ChangeSceneToFile(scene);
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}
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private void _on_back_button_pressed()
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