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DIsable mouse capture
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parent
0894d82aae
commit
fb7c836523
1 changed files with 3 additions and 3 deletions
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@ -323,15 +323,15 @@ public partial class GameManager : Node2D
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case GameState.Dialogue:
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case GameState.Dialogue:
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case GameState.Inventory:
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case GameState.Inventory:
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GetTree().SetPause(true);
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GetTree().SetPause(true);
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Input.MouseMode = Input.MouseModeEnum.Visible;
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//Input.MouseMode = Input.MouseModeEnum.Visible;
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break;
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break;
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case GameState.Playing:
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case GameState.Playing:
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case GameState.Controlling:
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case GameState.Controlling:
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Input.MouseMode = Input.MouseModeEnum.Confined;
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//Input.MouseMode = Input.MouseModeEnum.Confined;
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GetTree().SetPause(false);
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GetTree().SetPause(false);
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break;
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break;
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case GameState.Menu:
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case GameState.Menu:
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Input.MouseMode = Input.MouseModeEnum.Visible;
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//Input.MouseMode = Input.MouseModeEnum.Visible;
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GetTree().SetPause(false);
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GetTree().SetPause(false);
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break;
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break;
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}
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}
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