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Converted doors and dialogue starters to area2d
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parent
def0f40007
commit
f873cba98b
9 changed files with 63 additions and 12 deletions
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@ -158,11 +158,23 @@ texture = ExtResource("1_70kxh")
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2:5/0 = 0
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2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:5/0 = 0
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3:5/0/terrain_set = 0
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3:5/0/terrain = 1
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3:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:5/0/terrains_peering_bit/right_side = 1
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3:5/0/terrains_peering_bit/bottom_side = 1
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4:5/0 = 0
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4:5/0/terrain_set = 0
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4:5/0/terrain = 1
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4:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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4:5/0/terrains_peering_bit/right_side = 1
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4:5/0/terrains_peering_bit/left_side = 1
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5:5/0 = 0
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5:5/0/terrain_set = 0
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5:5/0/terrain = 1
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5:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:5/0/terrains_peering_bit/bottom_side = 1
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5:5/0/terrains_peering_bit/left_side = 1
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6:5/0 = 0
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6:5/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_ajuv4")
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7:5/0 = 0
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@ -177,9 +189,17 @@ texture = ExtResource("1_70kxh")
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2:6/0 = 0
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2:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:6/0 = 0
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3:6/0/terrain_set = 0
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3:6/0/terrain = 1
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3:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:6/0/terrains_peering_bit/bottom_side = 1
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3:6/0/terrains_peering_bit/top_side = 1
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5:6/0 = 0
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5:6/0/terrain_set = 0
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5:6/0/terrain = 1
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5:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:6/0/terrains_peering_bit/bottom_side = 1
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5:6/0/terrains_peering_bit/top_side = 1
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6:6/0 = 0
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6:6/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_3ass8")
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7:6/0 = 0
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@ -193,9 +213,17 @@ texture = ExtResource("1_70kxh")
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2:7/0 = 0
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2:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:7/0 = 0
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3:7/0/terrain_set = 0
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3:7/0/terrain = 1
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3:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:7/0/terrains_peering_bit/right_side = 1
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3:7/0/terrains_peering_bit/top_side = 1
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5:7/0 = 0
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5:7/0/terrain_set = 0
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5:7/0/terrain = 1
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5:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:7/0/terrains_peering_bit/left_side = 1
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5:7/0/terrains_peering_bit/top_side = 1
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6:7/0 = 0
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6:7/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_2t186")
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7:7/0 = 0
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@ -354,6 +382,8 @@ physics_layer_1/collision_mask = 18
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terrain_set_0/mode = 0
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terrain_set_0/terrain_0/name = "Fence"
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terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
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terrain_set_0/terrain_1/name = "Pipes"
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terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
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navigation_layer_0/layers = 1
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sources/0 = SubResource("TileSetAtlasSource_jwf4b")
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sources/1 = SubResource("TileSetScenesCollectionSource_qg3vu")
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