mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-01 08:55:35 +00:00
Added shrouds to rooms
This commit is contained in:
parent
07d49a0b23
commit
f460103239
12 changed files with 104 additions and 32 deletions
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@ -1,4 +1,4 @@
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<Project Sdk="Godot.NET.Sdk/4.4.0">
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<Project Sdk="Godot.NET.Sdk/4.4.1">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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@ -8,6 +8,7 @@ RoomName = &"Beginning"
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Type = 0
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ScenePath = &"uid://24wh7h2dbljf"
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Size = Vector2i(1, 1)
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StartShrouded = false
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DoorGridPositions = Array[Vector2i]([Vector2i(0, -1)])
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SpawnableEnemies = []
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DoorDirections = 30
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@ -1,4 +1,4 @@
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[gd_resource type="Resource" script_class="RogueliteMapTheme" load_steps=54 format=3 uid="uid://cw6868vuvuynh"]
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[gd_resource type="Resource" script_class="RogueliteMapTheme" load_steps=55 format=3 uid="uid://cw6868vuvuynh"]
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[ext_resource type="Script" uid="uid://bwtif3if3ea0u" path="res://Scripts/Resources/RogueliteMapTheme.cs" id="1_2rtdw"]
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[ext_resource type="Resource" uid="uid://cltxhkrqp055v" path="res://Resources/Items/Money_Pickup.tres" id="1_ae3bb"]
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@ -45,6 +45,7 @@
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[ext_resource type="PackedScene" uid="uid://cl7s06sk106uo" path="res://Scenes/Props/VendingMachine.tscn" id="30_exyjy"]
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[ext_resource type="Resource" uid="uid://bdpbekqhuuq4l" path="res://Resources/Items/Shield_Extend_Pickup.tres" id="41_tsgja"]
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[ext_resource type="Resource" uid="uid://ciybnocjfpshh" path="res://Resources/Items/Heart_Extend_Pickup.tres" id="42_qo6vk"]
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[ext_resource type="PackedScene" uid="uid://c21m7w5ahpsd0" path="res://Scenes/Activable/Shroud.tscn" id="43_3kwn2"]
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[ext_resource type="Resource" uid="uid://bgcgeg187vg1h" path="res://Resources/Items/IcicleRepeater.tres" id="45_f7mru"]
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[ext_resource type="Resource" uid="uid://dau0s8ob7qnpc" path="res://Resources/Items/IceShotgun.tres" id="46_3kwn2"]
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[ext_resource type="Resource" uid="uid://brsukcuyoq364" path="res://Resources/Items/NuclearGunPickup.tres" id="47_to7mi"]
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@ -81,6 +82,7 @@ KeyCardPrefab = ExtResource("4_qjf5s")
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ChestPrefab = ExtResource("1_modrh")
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VendingMachinePrefab = ExtResource("30_exyjy")
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KeyCardsPrefabs = Array[PackedScene]([ExtResource("5_0lwa1"), ExtResource("6_03ih2"), ExtResource("7_modrh"), ExtResource("8_exyjy")])
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ShroudPrefab = ExtResource("43_3kwn2")
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PointItemResource = ExtResource("5_ga54h")
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ChestChance = 5.0
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EnemyDropChance = 10.0
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@ -1,12 +1,21 @@
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[gd_scene load_steps=3 format=3 uid="uid://c21m7w5ahpsd0"]
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[gd_scene load_steps=4 format=3 uid="uid://c21m7w5ahpsd0"]
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[ext_resource type="Texture2D" uid="uid://m32iqs21np0v" path="res://Sprites/BlackPixel.png" id="1_oowkm"]
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[ext_resource type="Script" uid="uid://bs6st2q4i0gum" path="res://Scripts/Activables/BlackCover.cs" id="2_qxoar"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_4wu5n"]
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size = Vector2(1, 1)
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[node name="Shroud" type="Sprite2D"]
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visible = false
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z_index = 1
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position = Vector2(-920.5, 78.75)
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scale = Vector2(127, 126.5)
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texture = ExtResource("1_oowkm")
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script = ExtResource("2_qxoar")
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[node name="Area2D" type="Area2D" parent="."]
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collision_layer = 0
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collision_mask = 2
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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shape = SubResource("RectangleShape2D_4wu5n")
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[connection signal="area_entered" from="Area2D" to="." method="OnAreaEntered"]
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@ -8,7 +8,6 @@
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[ext_resource type="PackedScene" uid="uid://rp4jhx0tuh24" path="res://Scenes/fragola.tscn" id="4_s7wq6"]
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[ext_resource type="Resource" uid="uid://ct1fa2huvy34n" path="res://Resources/Items/Ammo1.tres" id="4_swym2"]
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[ext_resource type="Resource" uid="uid://cs3ihltcn2166" path="res://Resources/Items/IcicleGun.tres" id="5_nqier"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="6_8tdlb"]
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[ext_resource type="Resource" uid="uid://clr1gln7nxa1o" path="res://Resources/Items/Power_Pickup.tres" id="6_khabp"]
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[ext_resource type="Script" uid="uid://cfya7sndh7vy2" path="res://Scenes/CameraController.gd" id="6_t8ide"]
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[ext_resource type="PackedScene" uid="uid://crmwuwhltmdq7" path="res://Scenes/Props/MediumTank.tscn" id="7_lmrl1"]
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@ -74,6 +73,7 @@
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[ext_resource type="PackedScene" uid="uid://c5fiv1nioghfb" path="res://Scenes/Actors/Marisa.tscn" id="50_mp5ma"]
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[ext_resource type="Resource" uid="uid://37h0tjja4sns" path="res://Resources/Maps/RebelBase.tres" id="52_orkt3"]
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[ext_resource type="PackedScene" uid="uid://bqjcwxene73l2" path="res://Scenes/Actors/ActorEnemyTest.tscn" id="55_chha6"]
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[ext_resource type="Script" uid="uid://b5fesrd4lv8t1" path="res://Scripts/Resources/Events/EventResource.cs" id="55_j86ly"]
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[ext_resource type="PackedScene" uid="uid://bjskkeb3ppcs8" path="res://Scenes/Actors/Turret360.tscn" id="62_h0jm4"]
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[ext_resource type="Script" uid="uid://v57xjmhi28kw" path="res://Scripts/Resources/Events/ControlActorEvent.cs" id="64_rphi8"]
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[ext_resource type="PackedScene" uid="uid://b0gpbkxdfbnjh" path="res://Scenes/Actors/ForceField_Horizontal.tscn" id="66_nxn3h"]
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@ -674,7 +674,7 @@ position = Vector2(-1832, -99)
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[node name="Chest2" parent="Parallax2D/Factory Tilemaps/Debug Room" instance=ExtResource("25_4b2ed")]
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position = Vector2(-679, -408)
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LootTable = Array[ExtResource("6_8tdlb")]([ExtResource("76_dskij"), ExtResource("77_wma5c"), ExtResource("6_khabp"), ExtResource("94_gd7x4"), ExtResource("94_gd7x4"), ExtResource("94_gd7x4"), ExtResource("94_gd7x4"), ExtResource("94_gd7x4"), ExtResource("94_gd7x4"), ExtResource("94_gd7x4"), ExtResource("94_gd7x4"), ExtResource("6_khabp"), ExtResource("6_khabp"), ExtResource("6_khabp"), ExtResource("6_khabp"), ExtResource("6_khabp"), ExtResource("77_wma5c"), ExtResource("77_wma5c"), ExtResource("77_wma5c"), ExtResource("77_wma5c"), ExtResource("76_dskij")])
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LootTable = [ExtResource("76_dskij"), ExtResource("77_wma5c"), ExtResource("6_khabp"), ExtResource("94_gd7x4"), ExtResource("94_gd7x4"), ExtResource("94_gd7x4"), ExtResource("94_gd7x4"), ExtResource("94_gd7x4"), ExtResource("94_gd7x4"), ExtResource("94_gd7x4"), ExtResource("94_gd7x4"), ExtResource("6_khabp"), ExtResource("6_khabp"), ExtResource("6_khabp"), ExtResource("6_khabp"), ExtResource("6_khabp"), ExtResource("77_wma5c"), ExtResource("77_wma5c"), ExtResource("77_wma5c"), ExtResource("77_wma5c"), ExtResource("76_dskij")]
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[node name="Valve" parent="Parallax2D/Factory Tilemaps/Debug Room" node_paths=PackedStringArray("Target") instance=ExtResource("48_8usll")]
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position = Vector2(-666, -545)
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@ -793,7 +793,7 @@ Invisible = true
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metadata/_edit_group_ = true
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[node name="ScriptableAreaTrigger" parent="Parallax2D/Factory Tilemaps/LevelProps/DebugTeleporter" instance=ExtResource("43_kf3qc")]
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Events = [SubResource("Resource_usuub")]
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Events = Array[ExtResource("55_j86ly")]([SubResource("Resource_usuub")])
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[node name="BlueKeycard2" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("35_rblsn")]
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position = Vector2(-1032, -317)
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@ -859,7 +859,7 @@ position = Vector2(-1488, -544)
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[node name="Chest" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("25_4b2ed")]
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position = Vector2(-920, -424)
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LootTable = Array[ExtResource("6_8tdlb")]([ExtResource("27_y1lom"), ExtResource("28_u0dff"), ExtResource("29_wb5l5"), ExtResource("30_0d2o6"), ExtResource("5_nqier")])
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LootTable = [ExtResource("27_y1lom"), ExtResource("28_u0dff"), ExtResource("29_wb5l5"), ExtResource("30_0d2o6"), ExtResource("5_nqier")]
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[node name="RedKeycard_Switch_2" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Target") instance=ExtResource("17_e3v0b")]
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position = Vector2(-1095, 132)
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@ -989,7 +989,7 @@ position = Vector2(-1423, -188)
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[node name="LevelStartTrigger" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("43_kf3qc")]
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position = Vector2(-762, -129)
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scale = Vector2(1.455, 1.455)
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Events = [SubResource("Resource_5er5x"), SubResource("Resource_b25hy")]
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Events = Array[ExtResource("55_j86ly")]([SubResource("Resource_5er5x"), SubResource("Resource_b25hy")])
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[node name="AreaTrigger2" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Target") instance=ExtResource("28_6au4t")]
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position = Vector2(-435, -162)
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@ -1032,7 +1032,7 @@ metadata/_edit_group_ = true
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[node name="Script2" type="Node2D" parent="Parallax2D/Factory Tilemaps/LevelProps/Computer2"]
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position = Vector2(120, 25)
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script = ExtResource("42_wigyb")
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Events = [SubResource("Resource_wma5c")]
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Events = Array[ExtResource("55_j86ly")]([SubResource("Resource_wma5c")])
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[node name="Computer8" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Targets") instance=ExtResource("31_243ec")]
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position = Vector2(-2073, -215)
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@ -1043,7 +1043,7 @@ metadata/_edit_group_ = true
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[node name="Script2" type="Node2D" parent="Parallax2D/Factory Tilemaps/LevelProps/Computer8"]
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position = Vector2(120, 25)
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script = ExtResource("42_wigyb")
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Events = [SubResource("Resource_dferh")]
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Events = Array[ExtResource("55_j86ly")]([SubResource("Resource_dferh")])
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[node name="Computer6" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Targets") instance=ExtResource("31_243ec")]
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position = Vector2(-1113, -139)
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@ -1053,7 +1053,7 @@ metadata/_edit_group_ = true
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[node name="Script2" type="Node2D" parent="Parallax2D/Factory Tilemaps/LevelProps/Computer6"]
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position = Vector2(0, 1)
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script = ExtResource("42_wigyb")
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Events = [SubResource("Resource_cxj4w")]
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Events = Array[ExtResource("55_j86ly")]([SubResource("Resource_cxj4w")])
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[node name="Computer7" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Targets") instance=ExtResource("31_243ec")]
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position = Vector2(-1175.36, 213.708)
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@ -1064,7 +1064,7 @@ metadata/_edit_group_ = true
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[node name="Computer7Script" type="Node2D" parent="Parallax2D/Factory Tilemaps/LevelProps/Computer7"]
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position = Vector2(0, 1)
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script = ExtResource("42_wigyb")
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Events = [SubResource("Resource_tcc7d")]
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Events = Array[ExtResource("55_j86ly")]([SubResource("Resource_tcc7d")])
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[node name="Computer5" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Targets") instance=ExtResource("31_243ec")]
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position = Vector2(-1344, -251)
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@ -1072,7 +1072,7 @@ Targets = [NodePath("Computer5Script")]
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[node name="Computer5Script" type="Node2D" parent="Parallax2D/Factory Tilemaps/LevelProps/Computer5"]
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script = ExtResource("42_wigyb")
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Events = [SubResource("Resource_fasrq"), SubResource("Resource_mah4x"), SubResource("Resource_0bqta")]
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Events = Array[ExtResource("55_j86ly")]([SubResource("Resource_fasrq"), SubResource("Resource_mah4x"), SubResource("Resource_0bqta")])
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[node name="Computer3" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Target") instance=ExtResource("31_243ec")]
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position = Vector2(-612.57, -358.528)
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@ -1080,7 +1080,7 @@ Target = NodePath("Script")
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[node name="Script" type="Node2D" parent="Parallax2D/Factory Tilemaps/LevelProps/Computer3"]
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script = ExtResource("42_wigyb")
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Events = [SubResource("Resource_o2kpk")]
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Events = Array[ExtResource("55_j86ly")]([SubResource("Resource_o2kpk")])
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[node name="Computer4" parent="Parallax2D/Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Target") instance=ExtResource("31_243ec")]
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position = Vector2(-791, -505)
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@ -1088,7 +1088,7 @@ Target = NodePath("Node2D")
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[node name="Node2D" type="Node2D" parent="Parallax2D/Factory Tilemaps/LevelProps/Computer4"]
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script = ExtResource("42_wigyb")
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Events = [SubResource("Resource_s3g2w")]
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Events = Array[ExtResource("55_j86ly")]([SubResource("Resource_s3g2w")])
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[node name="Label" type="Label" parent="Parallax2D/Factory Tilemaps/LevelProps/Computer4"]
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offset_left = -5.0
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@ -1117,11 +1117,11 @@ position = Vector2(-792, -407)
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[node name="BossBattleEndScript" type="Node2D" parent="Parallax2D/Factory Tilemaps/LevelProps"]
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position = Vector2(-1628.53, -477.628)
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script = ExtResource("42_wigyb")
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Events = [SubResource("Resource_068l7"), SubResource("Resource_l3nop")]
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Events = Array[ExtResource("55_j86ly")]([SubResource("Resource_068l7"), SubResource("Resource_l3nop")])
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[node name="BossBattleStartScript" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("43_kf3qc")]
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position = Vector2(-1487, -396)
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Events = [SubResource("Resource_4f4id"), SubResource("Resource_s2o7m"), SubResource("Resource_b1dht"), SubResource("Resource_xrgpy"), SubResource("Resource_j86ly")]
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Events = Array[ExtResource("55_j86ly")]([SubResource("Resource_4f4id"), SubResource("Resource_s2o7m"), SubResource("Resource_b1dht"), SubResource("Resource_xrgpy"), SubResource("Resource_j86ly")])
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[node name="Enemy13" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("47_u1ve6")]
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position = Vector2(-1657, -788)
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@ -1141,6 +1141,8 @@ State = 1
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position = Vector2(-1940, -648)
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[node name="Shroud" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("74_oaf68")]
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position = Vector2(-918.5, 82.5)
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scale = Vector2(129, 119)
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[node name="Shroud4" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("74_oaf68")]
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position = Vector2(-2098.5, -343)
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@ -1312,35 +1314,35 @@ position = Vector2(-1624, -813)
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[node name="Chest3" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("25_4b2ed")]
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position = Vector2(-376, 54)
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LootTable = Array[ExtResource("6_8tdlb")]([ExtResource("6_khabp"), ExtResource("94_gd7x4"), ExtResource("95_srv0g")])
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LootTable = [ExtResource("6_khabp"), ExtResource("94_gd7x4"), ExtResource("95_srv0g")]
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[node name="Chest5" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("25_4b2ed")]
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position = Vector2(-1048, -139)
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LootTable = Array[ExtResource("6_8tdlb")]([ExtResource("6_khabp"), ExtResource("94_gd7x4"), ExtResource("95_srv0g"), ExtResource("4_swym2")])
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LootTable = [ExtResource("6_khabp"), ExtResource("94_gd7x4"), ExtResource("95_srv0g"), ExtResource("4_swym2")]
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[node name="Chest6" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("25_4b2ed")]
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position = Vector2(-2104, -362)
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LootTable = Array[ExtResource("6_8tdlb")]([ExtResource("6_khabp"), ExtResource("94_gd7x4"), ExtResource("95_srv0g"), ExtResource("4_swym2")])
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LootTable = [ExtResource("6_khabp"), ExtResource("94_gd7x4"), ExtResource("95_srv0g"), ExtResource("4_swym2")]
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[node name="Chest4" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("25_4b2ed")]
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position = Vector2(-823, 67)
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LootTable = Array[ExtResource("6_8tdlb")]([ExtResource("6_khabp"), ExtResource("94_gd7x4"), ExtResource("95_srv0g")])
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LootTable = [ExtResource("6_khabp"), ExtResource("94_gd7x4"), ExtResource("95_srv0g")]
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[node name="Chest7" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("25_4b2ed")]
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position = Vector2(-1417, 326)
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LootTable = Array[ExtResource("6_8tdlb")]([ExtResource("6_khabp"), ExtResource("94_gd7x4"), ExtResource("95_srv0g")])
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LootTable = [ExtResource("6_khabp"), ExtResource("94_gd7x4"), ExtResource("95_srv0g")]
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[node name="Chest10" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("25_4b2ed")]
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position = Vector2(-1515, 408)
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LootTable = Array[ExtResource("6_8tdlb")]([ExtResource("6_khabp"), ExtResource("94_gd7x4"), ExtResource("95_srv0g")])
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LootTable = [ExtResource("6_khabp"), ExtResource("94_gd7x4"), ExtResource("95_srv0g")]
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[node name="Chest8" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("25_4b2ed")]
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position = Vector2(-1544, 552)
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LootTable = Array[ExtResource("6_8tdlb")]([ExtResource("6_khabp"), ExtResource("94_gd7x4"), ExtResource("95_srv0g")])
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LootTable = [ExtResource("6_khabp"), ExtResource("94_gd7x4"), ExtResource("95_srv0g")]
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[node name="Chest9" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("25_4b2ed")]
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position = Vector2(-1384, 231)
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LootTable = Array[ExtResource("6_8tdlb")]([ExtResource("6_khabp"), ExtResource("94_gd7x4"), ExtResource("95_srv0g")])
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LootTable = [ExtResource("6_khabp"), ExtResource("94_gd7x4"), ExtResource("95_srv0g")]
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[node name="Ammo13" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("34_17pjh")]
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position = Vector2(-392, 52)
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@ -1436,7 +1438,7 @@ position = Vector2(-2232, -203)
|
|||
|
||||
[node name="ScriptableAreaTrigger" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("43_kf3qc")]
|
||||
position = Vector2(-2063, -232)
|
||||
Events = [SubResource("Resource_l476f"), SubResource("Resource_dskij")]
|
||||
Events = Array[ExtResource("55_j86ly")]([SubResource("Resource_l476f"), SubResource("Resource_dskij")])
|
||||
|
||||
[node name="ShieldExtendPickup" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("103_0bqta")]
|
||||
position = Vector2(-1646, 38)
|
||||
|
|
@ -1564,7 +1566,7 @@ position = Vector2(-1633, 391)
|
|||
|
||||
[node name="MovementSensorLonger" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("112_j86ly")]
|
||||
position = Vector2(-1495, 516)
|
||||
Events = [SubResource("Resource_uslvo")]
|
||||
Events = Array[ExtResource("55_j86ly")]([SubResource("Resource_uslvo")])
|
||||
|
||||
[node name="WallEmitter" parent="Parallax2D/Factory Tilemaps/LevelProps" instance=ExtResource("113_dferh")]
|
||||
position = Vector2(-1480, 451)
|
||||
|
|
|
|||
|
|
@ -7,6 +7,9 @@ public partial class BlackCover : Sprite2D, IActivable
|
|||
{
|
||||
[Export]
|
||||
public bool StartActive { get; private set; } = true;
|
||||
|
||||
[Signal]
|
||||
public delegate void DisabledEventHandler();
|
||||
|
||||
private bool _activated;
|
||||
|
||||
|
|
@ -47,7 +50,18 @@ public partial class BlackCover : Sprite2D, IActivable
|
|||
}
|
||||
else
|
||||
{
|
||||
EmitSignalDisabled();
|
||||
this.Hide();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnAreaEntered(Area2D area)
|
||||
{
|
||||
if (area is not InteractionController interactionController)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_activated = false;
|
||||
UpdateSprite();
|
||||
}
|
||||
}
|
||||
|
|
@ -1,6 +1,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Cirno.Scripts.Activables;
|
||||
using Cirno.Scripts.Components.FSM.Enemy;
|
||||
using Cirno.Scripts.Enums;
|
||||
using Cirno.Scripts.Interactables;
|
||||
|
|
@ -24,8 +25,11 @@ public partial class RogueliteRoom : Node2D
|
|||
|
||||
public Vector2I BottomLeft => GridPosition + new Vector2I(0, RoomResource.Size.Y - 1);
|
||||
|
||||
private Vector2 BaseRoomSize => new Vector2(320, 160);
|
||||
//private Vector2 BaseRoomSize => new Vector2(320, 160);
|
||||
private Vector2 BaseRoomSize => MapTheme.TileSize * MapTheme.RoomSizeInTiles;
|
||||
|
||||
public Vector2 RoomSize => BaseRoomSize * RoomResource.Size;
|
||||
|
||||
public Vector2I RandomBottomExit()
|
||||
{
|
||||
return BottomLeft + new Vector2I(GD.RandRange(0, RoomResource.Size.X - 1), 0);
|
||||
|
|
@ -63,6 +67,7 @@ public partial class RogueliteRoom : Node2D
|
|||
SpawnEnemies();
|
||||
SpawnFeatures();
|
||||
SpawnFixedWeapons();
|
||||
SpawnShroud();
|
||||
//HandleDoors(connectionChecker);
|
||||
//AddDebugLabel();
|
||||
return this;
|
||||
|
|
@ -441,4 +446,16 @@ public partial class RogueliteRoom : Node2D
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SpawnShroud()
|
||||
{
|
||||
if (!RoomResource.StartShrouded) return;
|
||||
|
||||
var shroud = this.CreateChild<BlackCover>(MapTheme.ShroudPrefab);
|
||||
|
||||
shroud.Position = new Vector2(RoomSize.X / 2, RoomSize.Y / 2);
|
||||
shroud.Scale = RoomSize;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -121,6 +121,9 @@ public partial class RogueliteRoomManager : Node2D
|
|||
|
||||
var shuffledOffshoots = offshoots.Shuffle().ToList();
|
||||
|
||||
// var offshootsQueue = new Queue<RoomType>();
|
||||
// offshootsQueue.EnqueueRange(shuffledOffshoots);
|
||||
|
||||
int currentOffshoot = 0;
|
||||
|
||||
RogueliteRoom lastRoom = spawnedBeginRoom;
|
||||
|
|
|
|||
|
|
@ -14,6 +14,7 @@ public partial class RogueliteRoomResource : Resource
|
|||
[Export] public StringName ScenePath { get; set; }
|
||||
[Export] public Vector2I Size { get; set; } = new(1, 1);
|
||||
|
||||
[Export] public bool StartShrouded { get; set; } = true;
|
||||
[Export] public Array<Vector2I> DoorGridPositions { get; set; } = [];
|
||||
|
||||
[Export] public Array<EnemyResource> SpawnableEnemies { get; set; }
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
using Cirno.Scripts.Resources.Loot;
|
||||
using Cirno.Scripts.Activables;
|
||||
using Cirno.Scripts.Resources.Loot;
|
||||
using Cirno.Scripts.Resources.Roguelite;
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
|
|
@ -8,6 +9,10 @@ namespace Cirno.Scripts.Resources;
|
|||
[GlobalClass]
|
||||
public partial class RogueliteMapTheme : Resource
|
||||
{
|
||||
[ExportCategory("Dimensions")]
|
||||
[Export] public Vector2I TileSize { get; set; } = new Vector2I(16, 16);
|
||||
[Export] public Vector2I RoomSizeInTiles { get; set; } = new Vector2I(20, 10);
|
||||
|
||||
[ExportGroup("Prefabs")]
|
||||
[Export] public PackedScene HorizontalDoorPrefab { get; set; }
|
||||
[Export] public PackedScene HorizontalWallPrefab { get; set; }
|
||||
|
|
@ -18,8 +23,10 @@ public partial class RogueliteMapTheme : Resource
|
|||
[Export] public PackedScene ChestPrefab { get; set; }
|
||||
[Export] public PackedScene VendingMachinePrefab { get; set; }
|
||||
[Export] public Array<PackedScene> KeyCardsPrefabs { get; set; }
|
||||
[Export] public PackedScene ShroudPrefab { get; set; }
|
||||
[Export] public LootItem PointItemResource { get; set; }
|
||||
|
||||
|
||||
[ExportGroup("Chances")]
|
||||
[Export] public double ChestChance { get; set; }
|
||||
[Export] public float EnemyDropChance { get; set; }
|
||||
|
|
|
|||
15
Scripts/Utils/QueueExtensions.cs
Normal file
15
Scripts/Utils/QueueExtensions.cs
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
using System.Collections.Generic;
|
||||
|
||||
namespace Cirno.Scripts.Utils;
|
||||
|
||||
public static class QueueExtensions
|
||||
{
|
||||
public static Queue<T> EnqueueRange<T>(this Queue<T> queue, IEnumerable<T> items)
|
||||
{
|
||||
foreach (var item in items)
|
||||
{
|
||||
queue.Enqueue(item);
|
||||
}
|
||||
return queue;
|
||||
}
|
||||
}
|
||||
1
Scripts/Utils/QueueExtensions.cs.uid
Normal file
1
Scripts/Utils/QueueExtensions.cs.uid
Normal file
|
|
@ -0,0 +1 @@
|
|||
uid://cttwp4gofabln
|
||||
Loading…
Add table
Add a link
Reference in a new issue