From e6dd2a2348291e4d4d4f9762327c855925c91611 Mon Sep 17 00:00:00 2001 From: Marco Date: Thu, 1 May 2025 14:47:11 +0200 Subject: [PATCH] Added explanation for bullet freeze --- Scenes/Maps/RogueliteMaps/Beginner1.tscn | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/Scenes/Maps/RogueliteMaps/Beginner1.tscn b/Scenes/Maps/RogueliteMaps/Beginner1.tscn index b2eaf6be..678ae0de 100644 --- a/Scenes/Maps/RogueliteMaps/Beginner1.tscn +++ b/Scenes/Maps/RogueliteMaps/Beginner1.tscn @@ -65,6 +65,15 @@ position = Vector2(248, 56) position = Vector2(216, 55) LootTable = Array[ExtResource("8_dbn5e")]([ExtResource("9_5yebg"), ExtResource("9_5yebg"), ExtResource("9_5yebg"), ExtResource("9_5yebg"), ExtResource("9_5yebg"), ExtResource("9_5yebg")]) +[node name="Label" type="Label" parent="Actors"] +offset_left = 153.0 +offset_top = 112.0 +offset_right = 301.0 +offset_bottom = 139.0 +text = "Press Q to freeze enemy bullets +(uses 5 shield charges)" +label_settings = ExtResource("14_c0yr1") + [node name="EnemySpawners" type="Node2D" parent="."] [node name="RogueliteEnemySpawner3" type="Marker2D" parent="EnemySpawners"]