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Autotiles for fences
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parent
7db0e8f5b6
commit
def0f40007
7 changed files with 115 additions and 30 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=4 uid="uid://bu5fvatj2j08j"]
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[gd_scene load_steps=12 format=4 uid="uid://bu5fvatj2j08j"]
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[ext_resource type="Script" path="res://Scripts/GameManager.cs" id="1_paetl"]
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[ext_resource type="PackedScene" uid="uid://d1rlw6ddpmrn8" path="res://Scenes/Actors/Rumia.tscn" id="2_47q21"]
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@ -8,6 +8,7 @@
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[ext_resource type="PackedScene" uid="uid://dohakkayqj4w2" path="res://Scenes/Weapons/Bullets/enemyBullet_green.tscn" id="6_8e062"]
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[ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="7_pi1kp"]
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[ext_resource type="Script" path="res://Scripts/Resources/BossPhase.cs" id="8_jya7d"]
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[ext_resource type="PackedScene" uid="uid://bdp710abe10s5" path="res://Scenes/Interactable/AreaTrigger.tscn" id="9_xhf0g"]
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[sub_resource type="Resource" id="Resource_0v4v8"]
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script = ExtResource("7_pi1kp")
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@ -48,9 +49,13 @@ tile_map_data = PackedByteArray("AAAIAAAAAAAAAAIAAAAJAAAAAAAAAAIAAAAOAAAAAAAAAAI
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tile_set = ExtResource("3_cyhmq")
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[node name="Rumia" parent="." instance=ExtResource("2_47q21")]
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position = Vector2(163, 37)
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position = Vector2(178, 63)
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Phases = Array[Resource]([ExtResource("5_jkuab"), SubResource("Resource_rasgx")])
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Health = 1000.0
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[node name="PlayerStartPosition" type="Marker2D" parent="."]
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position = Vector2(178, 115)
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[node name="AreaTrigger" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("9_xhf0g")]
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position = Vector2(177, 115)
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Target = NodePath("../Rumia")
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OneTime = true
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