Autotiles for fences

This commit is contained in:
Marco 2025-02-07 09:36:45 +01:00
commit def0f40007
7 changed files with 115 additions and 30 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=11 format=4 uid="uid://bu5fvatj2j08j"]
[gd_scene load_steps=12 format=4 uid="uid://bu5fvatj2j08j"]
[ext_resource type="Script" path="res://Scripts/GameManager.cs" id="1_paetl"]
[ext_resource type="PackedScene" uid="uid://d1rlw6ddpmrn8" path="res://Scenes/Actors/Rumia.tscn" id="2_47q21"]
@ -8,6 +8,7 @@
[ext_resource type="PackedScene" uid="uid://dohakkayqj4w2" path="res://Scenes/Weapons/Bullets/enemyBullet_green.tscn" id="6_8e062"]
[ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="7_pi1kp"]
[ext_resource type="Script" path="res://Scripts/Resources/BossPhase.cs" id="8_jya7d"]
[ext_resource type="PackedScene" uid="uid://bdp710abe10s5" path="res://Scenes/Interactable/AreaTrigger.tscn" id="9_xhf0g"]
[sub_resource type="Resource" id="Resource_0v4v8"]
script = ExtResource("7_pi1kp")
@ -48,9 +49,13 @@ tile_map_data = PackedByteArray("AAAIAAAAAAAAAAIAAAAJAAAAAAAAAAIAAAAOAAAAAAAAAAI
tile_set = ExtResource("3_cyhmq")
[node name="Rumia" parent="." instance=ExtResource("2_47q21")]
position = Vector2(163, 37)
position = Vector2(178, 63)
Phases = Array[Resource]([ExtResource("5_jkuab"), SubResource("Resource_rasgx")])
Health = 1000.0
[node name="PlayerStartPosition" type="Marker2D" parent="."]
position = Vector2(178, 115)
[node name="AreaTrigger" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("9_xhf0g")]
position = Vector2(177, 115)
Target = NodePath("../Rumia")
OneTime = true