Intro with new animator

This commit is contained in:
Marco 2025-02-25 14:06:41 +01:00
commit cd43b3361d
16 changed files with 788 additions and 19 deletions

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@ -52,6 +52,7 @@ public partial class Boss : Enemy, IActivable
_bossHud = BossHudPrefab.Instantiate<BossHud>();
_gameManager.CallDeferred("add_child", _bossHud);
_bossHud.Name = $"{BossName}_BossHud";
_bossHud.Visible = false;
_bossHud.BossName = BossName;
_bossHud.BossMaxHealth = this.Health;