Water cooler model

This commit is contained in:
Marco 2025-10-09 18:41:01 +02:00
commit c72d96dc0a
15 changed files with 545 additions and 2 deletions

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View file

@ -0,0 +1,42 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://dy171el4rqvh7"
path="res://.godot/imported/Water_Cooler.gltf-6515af9d907cffc934655bfbe0a4c3c4.scn"
[deps]
source_file="res://3D/BlockbenchModels/WaterCooler/Water_Cooler.gltf"
dest_files=["res://.godot/imported/Water_Cooler.gltf-6515af9d907cffc934655bfbe0a4c3c4.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=2
gltf/embedded_image_handling=1

BIN
3D/BlockbenchModels/WaterCooler/Water_Cooler_0.png (Stored with Git LFS) Normal file

Binary file not shown.

View file

@ -0,0 +1,43 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c4njui37xfm4x"
path="res://.godot/imported/Water_Cooler_0.png-4afcab2036d14eb14147427a742d5084.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "9dabd954cf6f3f7c9a75df893cc1c5d5"
}
[deps]
source_file="res://3D/BlockbenchModels/WaterCooler/Water_Cooler_0.png"
dest_files=["res://.godot/imported/Water_Cooler_0.png-4afcab2036d14eb14147427a742d5084.ctex"]
[params]
compress/mode=3
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

BIN
3D/BlockbenchModels/WaterCooler/Water_Cooler_Texture.png (Stored with Git LFS) Normal file

Binary file not shown.

View file

@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cq7vpvi5vjs6d"
path="res://.godot/imported/Water_Cooler_Texture.png-a3ff0dc55154cf279860b20758c25794.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://3D/BlockbenchModels/WaterCooler/Water_Cooler_Texture.png"
dest_files=["res://.godot/imported/Water_Cooler_Texture.png-a3ff0dc55154cf279860b20758c25794.ctex"]
[params]
compress/mode=3
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

109
3D/Maps/Factory5.map Normal file
View file

@ -0,0 +1,109 @@
// Game: FuncGodot
// Format: Valve
// entity 0
{
"mapversion" "220"
"wad" ""
"classname" "worldspawn"
// brush 0
{
( -32 -64 -16 ) ( -32 -63 -16 ) ( -32 -64 -15 ) special/clip [ 0 -1 0 0 ] [ 0 0 -1 0 ] 90 1 1
( -64 -32 -16 ) ( -64 -32 -15 ) ( -63 -32 -16 ) special/clip [ 1 0 0 0 ] [ 0 0 -1 0 ] 90 1 1
( -64 -64 8 ) ( -63 -64 8 ) ( -64 -63 8 ) special/clip [ -1 0 0 0 ] [ 0 -1 0 0 ] 90 1 1
( 64 64 16 ) ( 64 65 16 ) ( 65 64 16 ) Floors/Floor_Tiled_0088 [ 1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( 64 64 16 ) ( 65 64 16 ) ( 64 64 17 ) special/clip [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 64 64 16 ) ( 64 64 17 ) ( 64 65 16 ) special/clip [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 1
{
( -64 -64 16 ) ( -64 -63 16 ) ( -64 -64 17 ) special/clip [ 0 -1 0 0 ] [ 0 0 -1 0 ] 270 1 1
( -64 -64 16 ) ( -64 -64 17 ) ( -63 -64 16 ) special/clip [ 1 0 0 0 ] [ 0 0 -1 0 ] 270 1 1
( -64 -64 16 ) ( -63 -64 16 ) ( -64 -63 16 ) special/clip [ -1 0 0 0 ] [ 0 -1 0 0 ] 270 1 1
( -32 -32 48 ) ( -32 -31 48 ) ( -31 -32 48 ) Manual/Black [ 1 0 0 0 ] [ 0 -1 0 0 ] 270 1 1
( -32 -32 48 ) ( -31 -32 48 ) ( -32 -32 49 ) Walls/wall_concrete_003 [ -1 0 0 0 ] [ 0 0 -1 -16 ] 90 1 1
( -32 -32 48 ) ( -32 -32 49 ) ( -32 -31 48 ) Walls/wall_concrete_003 [ 0 1 0 0 ] [ 0 0 -1 -16 ] 270 1 1
}
// brush 2
{
( -64 0 16 ) ( -64 1 16 ) ( -64 0 17 ) special/clip [ 0 -1 0 0 ] [ 0 0 -1 0 ] 180 1 1
( -64 0 16 ) ( -64 0 17 ) ( -63 0 16 ) special/clip [ 1 0 0 0 ] [ 0 0 -1 0 ] 180 1 1
( -64 0 16 ) ( -63 0 16 ) ( -64 1 16 ) special/clip [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( -32 32 48 ) ( -32 33 48 ) ( -31 32 48 ) Manual/Black [ 1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( -32 64 48 ) ( -31 64 48 ) ( -32 64 49 ) Walls/wall_concrete_003 [ -1 0 0 0 ] [ 0 0 -1 -16 ] 270 1 1
( -32 32 48 ) ( -32 32 49 ) ( -32 33 48 ) Walls/wall_concrete_003 [ 0 1 0 0 ] [ 0 0 -1 -16 ] 180 1 1
}
// brush 3
{
( 0 -64 16 ) ( 0 -63 16 ) ( 0 -64 17 ) special/clip [ 0 -1 0 0 ] [ 0 0 -1 0 ] 90 1 1
( 0 -64 16 ) ( 0 -64 17 ) ( 1 -64 16 ) special/clip [ 1 0 0 0 ] [ 0 0 -1 0 ] 90 1 1
( 0 -64 16 ) ( 1 -64 16 ) ( 0 -63 16 ) special/clip [ -1 0 0 0 ] [ 0 -1 0 0 ] 90 1 1
( 32 -32 48 ) ( 32 -31 48 ) ( 33 -32 48 ) Manual/Black [ 1 0 0 0 ] [ 0 -1 0 0 ] 90 1 1
( 32 -32 48 ) ( 33 -32 48 ) ( 32 -32 49 ) Walls/wall_concrete_003 [ -1 0 0 0 ] [ 0 0 -1 -16 ] 270 1 1
( 64 -32 48 ) ( 64 -32 49 ) ( 64 -31 48 ) Walls/wall_concrete_003 [ 0 1 0 0 ] [ 0 0 -1 -16 ] 0 1 1
}
// brush 4
{
( -120 16 16 ) ( -120 17 16 ) ( -120 16 17 ) special/clip [ 0 -1 0 16 ] [ 0 0 -1 0 ] 270 1 1
( -120 16 16 ) ( -120 16 17 ) ( -119 16 16 ) special/clip [ 1 0 0 24 ] [ 0 0 -1 0 ] 270 1 1
( -120 16 16 ) ( -119 16 16 ) ( -120 17 16 ) special/clip [ -1 0 0 -24 ] [ 0 -1 0 16 ] 270 1 1
( -112 48 48 ) ( -112 49 48 ) ( -111 48 48 ) Manual/Black [ 1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( -112 48 24 ) ( -111 48 24 ) ( -112 48 25 ) special/clip [ -1 0 0 -24 ] [ 0 0 -1 0 ] 270 1 1
( -112 48 24 ) ( -112 48 25 ) ( -112 49 24 ) Walls/wall_concrete_003 [ 0 1 0 0 ] [ 0 0 -1 -16 ] 270 1 1
}
// brush 5
{
( -64 32 -16 ) ( -64 33 -16 ) ( -64 32 -15 ) special/clip [ 0 -1 0 0 ] [ 0 0 -1 0 ] 90 1 1
( -64 64 -16 ) ( -64 64 -15 ) ( -63 64 -16 ) special/clip [ 1 0 0 0 ] [ 0 0 -1 0 ] 180 1 1
( -64 32 8 ) ( -63 32 8 ) ( -64 33 8 ) special/clip [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( 64 160 16 ) ( 64 161 16 ) ( 65 160 16 ) Floors/Floor70 [ 1 0 0 0 ] [ 0 -1 0 0 ] 270 1 1
( 64 128 16 ) ( 65 128 16 ) ( 64 128 17 ) special/clip [ -1 0 0 0 ] [ 0 0 -1 0 ] 270 1 1
( 64 160 16 ) ( 64 160 17 ) ( 64 161 16 ) special/clip [ 0 1 0 0 ] [ 0 0 -1 0 ] 90 1 1
}
// brush 6
{
( -96 64 16 ) ( -96 65 16 ) ( -96 64 17 ) special/clip [ 0 -1 0 0 ] [ 0 0 -1 0 ] 90 1 1
( -96 64 16 ) ( -96 64 17 ) ( -95 64 16 ) special/clip [ 1 0 0 0 ] [ 0 0 -1 0 ] 90 1 1
( -96 64 16 ) ( -95 64 16 ) ( -96 65 16 ) special/clip [ -1 0 0 0 ] [ 0 -1 0 0 ] 90 1 1
( -64 96 48 ) ( -64 97 48 ) ( -63 96 48 ) Manual/Black [ 1 0 0 0 ] [ 0 -1 0 0 ] 90 1 1
( -64 128 48 ) ( -63 128 48 ) ( -64 128 49 ) Walls/wall_concrete_003 [ -1 0 0 0 ] [ 0 0 -1 -16 ] 180 1 1
( -64 96 48 ) ( -64 96 49 ) ( -64 97 48 ) Walls/wall_concrete_003 [ 0 1 0 0 ] [ 0 0 -1 -16 ] 90 1 1
}
// brush 7
{
( -64 128 16 ) ( -64 129 16 ) ( -64 128 17 ) special/clip [ 0 -1 0 0 ] [ 0 0 -1 0 ] 180 1 1
( -64 128 16 ) ( -64 128 17 ) ( -63 128 16 ) special/clip [ 1 0 0 0 ] [ 0 0 -1 0 ] 180 1 1
( -64 128 16 ) ( -63 128 16 ) ( -64 129 16 ) special/clip [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( -32 160 48 ) ( -32 161 48 ) ( -31 160 48 ) Manual/Black [ 1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( -32 192 48 ) ( -31 192 48 ) ( -32 192 49 ) Walls/wall_concrete_003 [ -1 0 0 0 ] [ 0 0 -1 -16 ] 270 1 1
( -32 160 48 ) ( -32 160 49 ) ( -32 161 48 ) Walls/wall_concrete_003 [ 0 1 0 0 ] [ 0 0 -1 -16 ] 180 1 1
}
// brush 8
{
( -32 96 -16 ) ( -32 97 -16 ) ( -32 96 -15 ) special/clip [ 0 -1 0 0 ] [ 0 0 -1 0 ] 90 1 1
( -64 128 -16 ) ( -64 128 -15 ) ( -63 128 -16 ) special/clip [ 1 0 0 0 ] [ 0 0 -1 0 ] 90 1 1
( -64 96 8 ) ( -63 96 8 ) ( -64 97 8 ) special/clip [ -1 0 0 0 ] [ 0 -1 0 0 ] 90 1 1
( 64 224 16 ) ( 64 225 16 ) ( 65 224 16 ) Floors/Floor_Tiled_0088 [ 1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( 64 224 16 ) ( 65 224 16 ) ( 64 224 17 ) special/clip [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 64 224 16 ) ( 64 224 17 ) ( 64 225 16 ) special/clip [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
}
// entity 1
{
"classname" "marker_spawn"
"origin" "-20 -20 22"
}
// entity 2
{
"classname" "actor_door_1"
"origin" "-36 -16 32"
}
// entity 3
{
"classname" "actor_tank"
"origin" "-48 80 24"
}
// entity 4
{
"classname" "actor_tank"
"origin" "-48 112 24"
}

View file

@ -0,0 +1,14 @@
[remap]
importer="func_godot.map"
type="Resource"
uid="uid://bf4kyrihhtck2"
path="res://.godot/imported/Factory5.map-27e8751ddc694abe79879c54a844a690.tres"
[deps]
source_file="res://3D/Maps/Factory5.map"
dest_files=["res://.godot/imported/Factory5.map-27e8751ddc694abe79879c54a844a690.tres"]
[params]