Use proper scene load function in all cases

This commit is contained in:
Marco 2025-02-21 12:09:42 +01:00
commit c5ed30f458
5 changed files with 12 additions and 5 deletions

View file

@ -47,6 +47,7 @@ public partial class PauseMenu : Control
private void QuitButtonOnPressed()
{
GetTree().ChangeSceneToFile(MainMenuScene);
GlobalState.Instance.GotoScene(MainMenuScene);
//GetTree().ChangeSceneToFile(MainMenuScene);
}
}