Use proper scene load function in all cases

This commit is contained in:
Marco 2025-02-21 12:09:42 +01:00
commit c5ed30f458
5 changed files with 12 additions and 5 deletions

View file

@ -29,7 +29,8 @@ public partial class IntroManager : Node
private void DialogueEndAction()
{
GetTree().ChangeSceneToFile(NextMap);
GlobalState.Instance.GotoScene(NextMap);
//GetTree().ChangeSceneToFile(NextMap);
}
}