mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-10 06:25:54 +00:00
Use proper scene load function in all cases
This commit is contained in:
parent
7acc344986
commit
c5ed30f458
5 changed files with 12 additions and 5 deletions
|
|
@ -29,7 +29,8 @@ public partial class IntroManager : Node
|
|||
|
||||
private void DialogueEndAction()
|
||||
{
|
||||
GetTree().ChangeSceneToFile(NextMap);
|
||||
GlobalState.Instance.GotoScene(NextMap);
|
||||
//GetTree().ChangeSceneToFile(NextMap);
|
||||
}
|
||||
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue