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New boss system
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14 changed files with 480 additions and 11 deletions
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@ -46,8 +46,10 @@ public partial class EnemyFSMProxy : CharacterBody2D, IActivable
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break;
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case ActivationType.Enable:
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// Enable or disable AI
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EnemyFSM.SetState(EnemyState.Shooting);
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break;
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case ActivationType.Disable:
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EnemyFSM.SetState(EnemyState.Idle);
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// Enable or disable AI
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break;
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case ActivationType.Use:
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