New boss system

This commit is contained in:
Marco 2025-04-28 18:06:07 +02:00
commit c2a72e4e77
14 changed files with 480 additions and 11 deletions

View file

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[gd_resource type="Resource" script_class="EnemyResource" load_steps=6 format=3 uid="uid://ng3lpe8ifbsn"]
[ext_resource type="Texture2D" uid="uid://xhwfgbv0fjbr" path="res://Sprites/Actors/FairyGuard.png" id="1_7gkmq"]
[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="2_3teuq"]
[ext_resource type="Resource" uid="uid://b54lru8ulinjl" path="res://Resources/Weapons/EnemyWeapon_Big.tres" id="8_w06jt"]
[ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="9_vykx5"]
[sub_resource type="AtlasTexture" id="AtlasTexture_n54y5"]
atlas = ExtResource("1_7gkmq")
region = Rect2(0, 0, 16, 16)
[resource]
script = ExtResource("9_vykx5")
EnemyName = &"Boss 1"
EnemyKey = &"BOSS_1"
PrefabPath = &"uid://dt7i3x3g5ktbl"
MaxHealth = 100.0
MovementSpeed = 40.0
Weapon = ExtResource("8_w06jt")
LootDrops = Array[ExtResource("2_3teuq")]([])
MotivationReward = 100.0
PlayerDetectionRange = 90.0
ViewRange = 120.0
AlarmReactRange = 150.0
PlayerDisengageRange = 500.0
StrafeSpeed = 25.0
MaxStrafeDistance = 32.0
MinStrafeDistance = 16.0
ResponseTime = 0.5
IconSprite = SubResource("AtlasTexture_n54y5")
metadata/_custom_type_script = "uid://cd5o0ceb50jki"