Boss phase animations

This commit is contained in:
Marco 2025-02-12 18:16:16 +01:00
commit b4fdb9c9e3
8 changed files with 90 additions and 9 deletions

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@ -29,7 +29,7 @@ public partial class Hud : CanvasLayer
[Export] private LabelSettings _labelSettings;
private Dictionary<string, HudItem> _items = new();
public override void _Ready()
{
// Assuming the HUD has a Label node named "HealthLabel"