Movement friction

This commit is contained in:
Marco 2025-05-05 13:59:12 +02:00
commit b16e633451
19 changed files with 143 additions and 54 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=87 format=3 uid="uid://c4pr2707hbeph"]
[gd_scene load_steps=88 format=3 uid="uid://c4pr2707hbeph"]
[ext_resource type="Script" uid="uid://d2ubk5gucny6s" path="res://Scripts/Components/FSM/PlayerFSMProxy.cs" id="1_g3wua"]
[ext_resource type="Script" uid="uid://bw2hakslndaxm" path="res://Scripts/Components/FSM/PlayerStateMachine.cs" id="1_mpmil"]
@ -19,6 +19,7 @@
[ext_resource type="Script" uid="uid://d208gvthkstvc" path="res://Scripts/Components/Actors/PlayerCrosshairProvider.cs" id="9_s0ir4"]
[ext_resource type="Script" uid="uid://bgve2lktony00" path="res://Scripts/Components/FSM/Player/Drowning.cs" id="10_es1gk"]
[ext_resource type="Script" uid="uid://3jxrxcqp3ndr" path="res://Scripts/Components/Actors/PlayerHitboxSpriteProvider.cs" id="10_gp3hw"]
[ext_resource type="Texture2D" uid="uid://cvngivvogv17l" path="res://Sprites/Actors/Cirno-Shadow.png" id="11_m1iep"]
[ext_resource type="Texture2D" uid="uid://bwjrdlnysft15" path="res://Sprites/Actors/Focus_Circle.png" id="12_8dcio"]
[ext_resource type="Texture2D" uid="uid://bf37ce6jskdel" path="res://Sprites/SmallHitbox.png" id="13_pmkfo"]
[ext_resource type="Script" uid="uid://dkmsw828qwikk" path="res://Scripts/Components/Actors/PlayerDamageReceiver.cs" id="14_igu66"]
@ -346,7 +347,9 @@ _storageModule = NodePath("../../Storage")
[node name="Active" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("_weaponProvider", "_animationProvider", "_crosshairProvider", "_hitboxSpriteProvider", "_inputProvider", "_damageReceiver", "_activationProvider", "_interactionController", "_storageModule", "_moduleNodes")]
script = ExtResource("3_3tuio")
Speed = 55
Speed = 80
Acceleration = 300.0
Deceleration = 150.0
_weaponProvider = NodePath("../../WeaponProvider")
_animationProvider = NodePath("../../AnimationProvider")
_crosshairProvider = NodePath("../../CrosshairProvider")
@ -388,6 +391,11 @@ _animationProvider = NodePath("../../AnimationProvider")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_b3hxm")
[node name="Shadow" type="Sprite2D" parent="."]
modulate = Color(1, 1, 1, 0.227451)
position = Vector2(0, 2)
texture = ExtResource("11_m1iep")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
material = ExtResource("4_5qlss")
sprite_frames = ExtResource("4_s0ir4")