Fisher-Yates shuffle

This commit is contained in:
Marco 2025-04-15 15:19:36 +02:00
commit aa838aeda1
6 changed files with 176 additions and 7 deletions

View file

@ -0,0 +1,17 @@
[gd_resource type="Resource" script_class="RogueliteRoomResource" load_steps=6 format=3 uid="uid://cjtcksew0qy6d"]
[ext_resource type="Resource" uid="uid://cocl3qontm3be" path="res://Resources/Enemies/Base_Fairy.tres" id="1_hqy32"]
[ext_resource type="Resource" uid="uid://cqfyuurvqb8m6" path="res://Resources/Enemies/Base_Fairy_Special.tres" id="2_gpwow"]
[ext_resource type="Resource" uid="uid://qbo6avc7x64b" path="res://Resources/Enemies/Fairy_Guard.tres" id="3_m1jol"]
[ext_resource type="Resource" uid="uid://cfdvg162u65sr" path="res://Resources/Enemies/Thermathron.tres" id="4_xpv8o"]
[ext_resource type="Script" uid="uid://bl2ne8w12e3a" path="res://Scripts/Resources/Roguelite/RogueliteRoomResource.cs" id="5_nda2n"]
[resource]
script = ExtResource("5_nda2n")
RoomName = &"Test"
Type = 1
ScenePath = &"uid://c36nvk7cw3emg"
Size = Vector2i(3, 1)
DoorGridPositions = Array[Vector2i]([Vector2i(0, -1), Vector2i(0, 1), Vector2i(1, 0), Vector2i(-1, 0)])
SpawnableEnemies = Array[Object]([ExtResource("1_hqy32"), ExtResource("2_gpwow"), ExtResource("3_m1jol"), ExtResource("4_xpv8o")])
metadata/_custom_type_script = "uid://bl2ne8w12e3a"