mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-11 00:45:53 +00:00
Delay start for animation
This commit is contained in:
parent
1005796e13
commit
a9a7b234fb
9 changed files with 108 additions and 23 deletions
|
|
@ -15,6 +15,12 @@ public partial class ActorResourceProvider : Node2D
|
|||
[Signal]
|
||||
public delegate void ResourceChangedEventHandler(float newValue, float maxValue);
|
||||
|
||||
[Signal]
|
||||
public delegate void ResourceIncreasedEventHandler(float oldValue, float newValue, float maxValue);
|
||||
|
||||
[Signal]
|
||||
public delegate void ResourceDecreasedEventHandler(float oldValue, float newValue, float maxValue);
|
||||
|
||||
[Signal]
|
||||
public delegate void ResourceMaxedEventHandler(float maxValue);
|
||||
|
||||
|
|
@ -26,21 +32,29 @@ public partial class ActorResourceProvider : Node2D
|
|||
get => _currentResource;
|
||||
set
|
||||
{
|
||||
if (_currentResource != value)
|
||||
if (_currentResource == value) return;
|
||||
|
||||
if (value > _currentResource)
|
||||
{
|
||||
_currentResource = value;
|
||||
|
||||
if (_currentResource >= MaxResource) {
|
||||
_currentResource = MaxResource;
|
||||
EmitSignal(SignalName.ResourceMaxed, MaxResource);
|
||||
}
|
||||
else if (_currentResource <= 0)
|
||||
{
|
||||
EmitSignal(SignalName.ResourceDepleted);
|
||||
}
|
||||
|
||||
EmitSignal(SignalName.ResourceChanged, _currentResource, MaxResource);
|
||||
EmitSignal(SignalName.ResourceIncreased, _currentResource, value, MaxResource);
|
||||
}
|
||||
else if (value < _currentResource)
|
||||
{
|
||||
EmitSignal(SignalName.ResourceDecreased, _currentResource, value, MaxResource);
|
||||
}
|
||||
|
||||
_currentResource = value;
|
||||
|
||||
if (_currentResource >= MaxResource) {
|
||||
_currentResource = MaxResource;
|
||||
EmitSignal(SignalName.ResourceMaxed, MaxResource);
|
||||
}
|
||||
else if (_currentResource <= 0)
|
||||
{
|
||||
EmitSignal(SignalName.ResourceDepleted);
|
||||
}
|
||||
|
||||
EmitSignal(SignalName.ResourceChanged, _currentResource, MaxResource);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -18,9 +18,13 @@ public partial class PlayerDamageReceiver : Area2D
|
|||
|
||||
[Signal]
|
||||
public delegate void HealthChangedEventHandler(float newValue, float maxValue);
|
||||
[Signal]
|
||||
public delegate void HealthDecreasedEventHandler(float value, float newValue, float maxValue);
|
||||
|
||||
[Signal]
|
||||
public delegate void ShieldChangedEventHandler(float newValue, float maxValue);
|
||||
[Signal]
|
||||
public delegate void ShieldDecreasedEventHandler(float value, float newValue, float maxValue);
|
||||
|
||||
[Signal]
|
||||
public delegate void DeathEventHandler();
|
||||
|
|
@ -42,12 +46,24 @@ public partial class PlayerDamageReceiver : Area2D
|
|||
_healthProvider.ResourceChanged += ((value, maxValue) =>
|
||||
{
|
||||
//if (!Enabled) return;
|
||||
Hud.Instance?.UpdateHealth(value, maxValue);
|
||||
EmitSignal(SignalName.HealthChanged, value, maxValue);
|
||||
});
|
||||
|
||||
_healthProvider.ResourceDecreased += (value, newValue, maxValue) =>
|
||||
{
|
||||
EmitSignal(SignalName.HealthDecreased, value, newValue, maxValue);
|
||||
};
|
||||
|
||||
_shieldProvider.ResourceDecreased += (value, newValue, maxValue) =>
|
||||
{
|
||||
EmitSignal(SignalName.ShieldDecreased, value, newValue, maxValue);
|
||||
};
|
||||
|
||||
_shieldProvider.ResourceChanged += ((value, maxValue) =>
|
||||
{
|
||||
//if (!Enabled) return;
|
||||
Hud.Instance?.UpdateShield(value, maxValue);
|
||||
EmitSignal(SignalName.ShieldChanged, value, maxValue);
|
||||
});
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue