Chests and Loot Drops

This commit is contained in:
Marco 2025-04-25 18:33:20 +02:00
commit a2a18c69fc
20 changed files with 242 additions and 58 deletions

View file

@ -1,10 +1,8 @@
[gd_scene load_steps=13 format=4 uid="uid://7svoss2nbksv"]
[gd_scene load_steps=11 format=4 uid="uid://7svoss2nbksv"]
[ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_ntv3p"]
[ext_resource type="Resource" uid="uid://do11fodskgasi" path="res://Resources/RogueliteMaps/RGTestRoom1.tres" id="2_ntv3p"]
[ext_resource type="PackedScene" uid="uid://l84on3kv2s52" path="res://Scenes/Door_Horizontal.tscn" id="3_7u0ti"]
[ext_resource type="PackedScene" uid="uid://bc64lr3vlwchq" path="res://Scenes/Door_Vertical.tscn" id="4_76t1d"]
[ext_resource type="PackedScene" uid="uid://b0k2grrc8xp1l" path="res://Scenes/Props/BigTank.tscn" id="4_wb0b4"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="5_76t1d"]
[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="6_tcpmo"]
[ext_resource type="PackedScene" uid="uid://crph24e6e0v0q" path="res://Scenes/Interactable/Control_Pad.tscn" id="7_fyclk"]
@ -25,9 +23,6 @@ size = Vector2(272, 247)
process_mode = 1
script = ExtResource("1_ntv3p")
RoomResource = ExtResource("2_ntv3p")
DoorPrefab = ExtResource("3_7u0ti")
VerticalDoorPrefab = ExtResource("4_76t1d")
WallPrefab = ExtResource("4_wb0b4")
[node name="Tilemaps" type="Node2D" parent="." groups=["navigation_polygon_source_geometry_group"]]
@ -99,4 +94,12 @@ collision_mask = 2
position = Vector2(162, 175.5)
shape = SubResource("RectangleShape2D_4lag8")
[node name="Features" type="Node2D" parent="."]
[node name="Marker2D" type="Marker2D" parent="Features"]
position = Vector2(41, 152)
[node name="Marker2D2" type="Marker2D" parent="Features"]
position = Vector2(39, 280)
[connection signal="area_entered" from="PlayerEnterDetector" to="." method="OnRoomEntered"]