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Fix for phase switch animation
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bfdb71dd84
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7 changed files with 21 additions and 14 deletions
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@ -29,10 +29,10 @@ collision_layer = 16
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collision_mask = 9
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script = ExtResource("1_na4uq")
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BossName = "Rumia"
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Phases = Array[Resource]([ExtResource("2_eyxw4"), ExtResource("2_1rhf6"), ExtResource("3_j7lbl")])
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Phases = Array[Resource]([ExtResource("2_1rhf6"), ExtResource("3_j7lbl"), ExtResource("2_eyxw4")])
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BossHudPrefab = ExtResource("4_ehp8q")
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_bossPortraitTexture = ExtResource("4_at5iq")
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Health = 1000.0
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Health = 400.0
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metadata/_edit_group_ = true
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[node name="Sprite2D" type="Sprite2D" parent="."]
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