diff --git a/Scenes/HUD/LoadingPlaque.tscn b/Scenes/HUD/LoadingPlaque.tscn index 73534397..bfaeaff0 100644 --- a/Scenes/HUD/LoadingPlaque.tscn +++ b/Scenes/HUD/LoadingPlaque.tscn @@ -33,7 +33,8 @@ animations = [{ }] [node name="LoadingPlaque" type="VBoxContainer"] -z_index = 4 +z_index = 110 +z_as_relative = false anchors_preset = 3 anchor_left = 1.0 anchor_top = 1.0 diff --git a/Scenes/test.tscn b/Scenes/test.tscn index 9431d196..e0932203 100644 --- a/Scenes/test.tscn +++ b/Scenes/test.tscn @@ -197,7 +197,7 @@ ActivationType = 0 Targets = Array[NodePath]([NodePath("../Rumia")]) WaitForCompletion = true -[sub_resource type="Resource" id="Resource_ati1v"] +[sub_resource type="Resource" id="Resource_ma1ta"] resource_local_to_scene = true script = ExtResource("49_0si7g") Target = NodePath(".") @@ -797,7 +797,7 @@ Events = Array[Object]([SubResource("Resource_068l7"), SubResource("Resource_l3n [node name="BossBattleStartScript" parent="Factory Tilemaps/LevelProps" instance=ExtResource("43_kf3qc")] position = Vector2(-1487, -396) -Events = Array[Object]([SubResource("Resource_4f4id"), SubResource("Resource_s2o7m"), SubResource("Resource_b1dht"), SubResource("Resource_xrgpy"), SubResource("Resource_ati1v")]) +Events = Array[Object]([SubResource("Resource_4f4id"), SubResource("Resource_s2o7m"), SubResource("Resource_b1dht"), SubResource("Resource_xrgpy"), SubResource("Resource_ma1ta")]) [node name="Enemy13" parent="Factory Tilemaps/LevelProps" instance=ExtResource("47_u1ve6")] position = Vector2(-1657, -788) diff --git a/Scripts/GlobalState.cs b/Scripts/GlobalState.cs index 1b95a158..84ed25c8 100644 --- a/Scripts/GlobalState.cs +++ b/Scripts/GlobalState.cs @@ -72,7 +72,7 @@ public partial class GlobalState : Node { // It is now safe to remove the current scene. CurrentScene.Free(); - + // Load a new scene. var nextScene = GD.Load(path); @@ -120,7 +120,8 @@ public partial class GlobalState : Node canvas.ProcessMode = ProcessModeEnum.Always; var rect = new ColorRect(); - rect.ZIndex = 2; + rect.ZAsRelative = false; + rect.ZIndex = 100; rect.SetAnchorsPreset(Control.LayoutPreset.FullRect); rect.Color = new Color(Colors.Black, 1f); rect.ProcessMode = ProcessModeEnum.Always; diff --git a/Scripts/UI/MusicVisualizerCanvas.tscn b/Scripts/UI/MusicVisualizerCanvas.tscn index 3d38ab45..5f63e6d9 100644 --- a/Scripts/UI/MusicVisualizerCanvas.tscn +++ b/Scripts/UI/MusicVisualizerCanvas.tscn @@ -8,6 +8,8 @@ script = ExtResource("1_2rpsr") [node name="Title" type="Label" parent="."] +z_index = 50 +z_as_relative = false anchors_preset = 3 anchor_left = 1.0 anchor_top = 1.0