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https://gitlab.com/MaddoScientisto/cirnogodot.git
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Pause support in pause menu
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parent
6a2802281c
commit
7b8c75ea0f
3 changed files with 8 additions and 1 deletions
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@ -41,6 +41,10 @@ public partial class DebugMenu : Control
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private void ButtonOnPressed(DebugMapSelectResource scene)
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{
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if (GameManager.Instance is not null)
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{
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GameManager.Instance.Unpause();
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}
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GlobalState.Instance.GoToScene(scene.Path, scene.StartData);
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}
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@ -28,7 +28,8 @@ public partial class PauseMenu : Control
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public override void _Ready()
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{
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_gameManager = GetNode<GameManager>("/root/GameScene");
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//_gameManager = GetNode<GameManager>("/root/GameScene");
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_gameManager = GameManager.Instance;
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ResumeButton.Pressed += ResumeButtonOnPressed;
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QuitButton.Pressed += QuitButtonOnPressed;
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@ -47,6 +48,7 @@ public partial class PauseMenu : Control
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private void QuitButtonOnPressed()
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{
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_gameManager.Unpause();
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GlobalState.Instance.GotoScene(MainMenuScene);
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//GetTree().ChangeSceneToFile(MainMenuScene);
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}
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