Level Teleporters

This commit is contained in:
Marco 2025-09-10 16:16:05 +02:00
commit 7a8bb4311b
26 changed files with 581 additions and 410 deletions

View file

@ -120,7 +120,8 @@ public partial class TriggerArea : Area3D, ITargetable, ITargeting, IActivationT
private void ToggleCollision(bool toggle)
{
Monitoring = toggle;
SetDeferred(nameof(Monitoring), toggle);
//Monitoring = toggle;
}
// Called when the node enters the scene tree for the first time.