Debug menu

This commit is contained in:
Marco 2025-02-19 13:34:15 +01:00
commit 778dc10d9a
7 changed files with 143 additions and 6 deletions

View file

@ -66,7 +66,9 @@ public partial class GameManager : Node2D
GameState = GameState.Playing;
_ = DelayPlayerSpawn();
//_ = DelayPlayerSpawn();
CallDeferred(nameof(DelayPlayerSpawn));
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
@ -78,9 +80,9 @@ public partial class GameManager : Node2D
}
}
private async Task DelayPlayerSpawn()
private void DelayPlayerSpawn()
{
await Task.Delay(500);
//await Task.Delay(500);
if (PlayerSpawnMarker != null)
{