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https://gitlab.com/MaddoScientisto/cirnogodot.git
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Reimu actor
This commit is contained in:
parent
98a37cdc50
commit
762666242e
15 changed files with 624 additions and 29 deletions
295
Scenes/Actors/Reimu_Boss.tscn
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295
Scenes/Actors/Reimu_Boss.tscn
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[gd_scene load_steps=47 format=3 uid="uid://culg3euj7mdv3"]
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[ext_resource type="Script" uid="uid://bi2edpdosngll" path="res://Scripts/Components/FSM/Enemy/EnemyFSMProxy.cs" id="1_0gxmm"]
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[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="2_wegsk"]
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[ext_resource type="Resource" uid="uid://b54lru8ulinjl" path="res://Resources/Weapons/EnemyWeapon_Big.tres" id="3_a6ruk"]
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[ext_resource type="Script" uid="uid://dn6dbog1s2818" path="res://Scripts/Components/FSM/Enemy/EnemyStateMachine.cs" id="3_wegsk"]
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[ext_resource type="Script" uid="uid://rrelumir3g6n" path="res://Scripts/Components/FSM/Enemy/Init.cs" id="4_a6ruk"]
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[ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="4_v6t43"]
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[ext_resource type="Script" uid="uid://cprumccndvblc" path="res://Scripts/Components/FSM/Boss/Idle.cs" id="5_v6t43"]
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[ext_resource type="Script" uid="uid://dbmc3klko5x18" path="res://Scripts/Components/FSM/Enemy/Alert.cs" id="6_d2s01"]
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[ext_resource type="Script" uid="uid://difn6d5np1pui" path="res://Scripts/Components/FSM/Boss/Shooting.cs" id="7_kngip"]
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[ext_resource type="Script" uid="uid://4hwtlc1ftjsc" path="res://Scripts/Components/FSM/Enemy/Dead.cs" id="9_7d6b4"]
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[ext_resource type="Script" uid="uid://dj37rup1ibnn6" path="res://Scripts/Components/FSM/Enemy/Controlled.cs" id="10_1tl7e"]
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[ext_resource type="Resource" uid="uid://dlhe7by67eu4v" path="res://Resources/BossPhases/Reimu/Reimu_Boss_Script.tres" id="10_wegsk"]
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[ext_resource type="Texture2D" uid="uid://bbdrws471xslc" path="res://Sprites/Actors/Rumia-world.png" id="11_0gxmm"]
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[ext_resource type="Script" uid="uid://mb4ugq74a17c" path="res://Scripts/Components/FSM/Enemy/PlayerDetectionModule.cs" id="12_ip1so"]
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[ext_resource type="Script" uid="uid://bflvr26h52c55" path="res://Scripts/Components/FSM/Enemy/EnemyStorageModule.cs" id="13_7ebnx"]
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[ext_resource type="Script" uid="uid://cq3hkweplldbr" path="res://Scripts/Components/Actors/GenericDamageReceiver.cs" id="14_7d52v"]
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[ext_resource type="PackedScene" uid="uid://cm564ue740cpx" path="res://Scenes/Actors/DeadFairyGuard.tscn" id="15_8sayc"]
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[ext_resource type="Script" uid="uid://cqwvssstkrdmw" path="res://Scripts/Components/Actors/ActorResourceProvider.cs" id="16_xnpg3"]
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[ext_resource type="Script" uid="uid://ik7s65de723k" path="res://Scripts/Components/FSM/Enemy/NavigationMovementModule.cs" id="17_tmqpi"]
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[ext_resource type="PackedScene" uid="uid://cj63k0dmk7tl1" path="res://Scenes/Weapons/enemy_weapon_base.tscn" id="18_vcuee"]
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[ext_resource type="Resource" uid="uid://csdlihliv4cr8" path="res://Resources/Weapons/EnemyWeapon_simple.tres" id="19_wcf4d"]
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[ext_resource type="Script" uid="uid://dhsqsajq537qn" path="res://Scripts/Components/FSM/Enemy/EnemyAlarmModule.cs" id="20_iaejn"]
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[ext_resource type="Script" uid="uid://bo5sgbv1t8ril" path="res://Scripts/Components/Actors/PlayerAnimationProvider.cs" id="21_alxtk"]
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[ext_resource type="Material" uid="uid://dnvwgyt2tbqmr" path="res://Resources/Materials/Player_Blink_Teleport_Material.tres" id="22_kkbhf"]
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[ext_resource type="Script" uid="uid://dncdgq843sj2f" path="res://Scripts/Components/FSM/Enemy/AnimationModule.cs" id="23_1rrit"]
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[ext_resource type="Script" uid="uid://bw4t2clyr6lib" path="res://Scripts/Components/FSM/Enemy/EnemyDropsProvider.cs" id="24_k28dw"]
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[ext_resource type="Texture2D" uid="uid://b2v6j7lsyltrc" path="res://Sprites/Actors/CirnoWings.png" id="25_bvfj4"]
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[ext_resource type="Script" uid="uid://dq338w2lw5phl" path="res://Scripts/Components/Actors/KeyboardInputProvider.cs" id="26_cvnlx"]
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[ext_resource type="Script" uid="uid://d208gvthkstvc" path="res://Scripts/Components/Actors/PlayerCrosshairProvider.cs" id="27_ryuot"]
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[ext_resource type="Texture2D" uid="uid://cf2855sd3hqty" path="res://Sprites/Actors/Aiming_Reticule_Small.png" id="28_hqlxk"]
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[ext_resource type="Script" uid="uid://c2mngevyoefky" path="res://Scripts/Components/FSM/Boss/BossScriptHostModule.cs" id="29_iyrv3"]
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[ext_resource type="Script" uid="uid://c6467d6yx50qh" path="res://Scripts/Components/BulletSpawner.cs" id="30_y5vru"]
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[ext_resource type="PackedScene" uid="uid://cuixq5ex0j40h" path="res://Scenes/enemyBullet.tscn" id="31_51xhs"]
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[sub_resource type="Resource" id="Resource_d2s01"]
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script = ExtResource("4_v6t43")
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EnemyName = &"Reimu"
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EnemyKey = &"REIMU"
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PrefabPath = &"uid://culg3euj7mdv3"
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MaxHealth = 500.0
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MovementSpeed = 20.0
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Weapon = ExtResource("3_a6ruk")
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LootDrops = Array[ExtResource("2_wegsk")]([])
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MotivationReward = 4.0
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PredictPlayer = false
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PlayerDetectionRange = 90.0
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ViewRange = 120.0
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AlarmReactRange = 0.0
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PlayerDisengageRange = 0.0
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StrafeSpeed = 25.0
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MaxStrafeDistance = 64.0
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MinStrafeDistance = 16.0
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ResponseTime = 0.5
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metadata/_custom_type_script = "uid://cd5o0ceb50jki"
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[sub_resource type="CircleShape2D" id="CircleShape2D_pnkma"]
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radius = 23.0217
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[sub_resource type="AtlasTexture" id="AtlasTexture_lukoi"]
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atlas = ExtResource("11_0gxmm")
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region = Rect2(0, 0, 8, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_wegsk"]
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atlas = ExtResource("11_0gxmm")
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region = Rect2(8, 0, 8, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_a6ruk"]
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atlas = ExtResource("11_0gxmm")
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region = Rect2(16, 0, 8, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_v6t43"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_lukoi")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_wegsk")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_a6ruk")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_5wstg"]
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radius = 92.0054
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[sub_resource type="CircleShape2D" id="CircleShape2D_6x22m"]
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radius = 24.0156
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_poxpj"]
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particle_flag_disable_z = true
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emission_shape = 2
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emission_sphere_radius = 16.0
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orbit_velocity_min = -1.0
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orbit_velocity_max = 1.098
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gravity = Vector3(0, 0, 0)
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color = Color(0.0392157, 0.380392, 1, 1)
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[sub_resource type="AtlasTexture" id="AtlasTexture_urwql"]
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atlas = ExtResource("25_bvfj4")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_wafqr"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_urwql")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="AtlasTexture" id="AtlasTexture_12erk"]
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atlas = ExtResource("28_hqlxk")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_biwfl"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_12erk")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[node name="Reimu" type="CharacterBody2D" node_paths=PackedStringArray("EnemyFSM")]
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collision_layer = 16
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collision_mask = 33
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script = ExtResource("1_0gxmm")
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EnemyFSM = NodePath("StateMachine")
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EnemyResource = SubResource("Resource_d2s01")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_pnkma")
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[node name="StateMachine" type="Node2D" parent="."]
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script = ExtResource("3_wegsk")
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[node name="Init" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("DamageReceiver", "StorageModule")]
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script = ExtResource("4_a6ruk")
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DamageReceiver = NodePath("../../DamageReceiver")
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StorageModule = NodePath("../../Storage")
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[node name="Idle" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "DamageReceiver", "_moduleNodes")]
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script = ExtResource("5_v6t43")
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StorageModule = NodePath("../../Storage")
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DamageReceiver = NodePath("../../DamageReceiver")
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_moduleNodes = [NodePath("../../AnimationModule")]
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[node name="Alert" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "PlayerDetection", "DamageReceiver", "NavigationModule", "_moduleNodes")]
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script = ExtResource("6_d2s01")
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StorageModule = NodePath("../../Storage")
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PlayerDetection = NodePath("../../PlayerDetection")
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DamageReceiver = NodePath("../../DamageReceiver")
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NavigationModule = NodePath("../../NavigationModule")
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_moduleNodes = [NodePath("../../AnimationModule")]
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[node name="Shooting" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("DamageReceiver", "EquippedWeapon", "StorageModule", "BossScriptHostModule", "_moduleNodes")]
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script = ExtResource("7_kngip")
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DamageReceiver = NodePath("../../DamageReceiver")
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EquippedWeapon = NodePath("../../EnemyWeapon")
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StorageModule = NodePath("../../Storage")
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BossScriptHostModule = NodePath("../../ScriptHostModule")
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BossScript = ExtResource("10_wegsk")
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_moduleNodes = [NodePath("../../AnimationModule"), NodePath("../../ScriptHostModule")]
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[node name="Dead" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "DropsProvider")]
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script = ExtResource("9_7d6b4")
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StorageModule = NodePath("../../Storage")
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DropsProvider = NodePath("../../DropsProvider")
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[node name="Controlled" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "DamageReceiver", "_inputProvider", "CrosshairProvider", "EquippedWeapon", "_moduleNodes")]
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script = ExtResource("10_1tl7e")
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StorageModule = NodePath("../../Storage")
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DamageReceiver = NodePath("../../DamageReceiver")
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_inputProvider = NodePath("../../InputProvider")
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CrosshairProvider = NodePath("../../CrosshairProvider")
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EquippedWeapon = NodePath("../../EnemyWeapon")
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_moduleNodes = [NodePath("../../AnimationModule")]
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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sprite_frames = SubResource("SpriteFrames_v6t43")
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[node name="PlayerDetection" type="Area2D" parent="."]
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visible = false
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collision_layer = 0
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collision_mask = 2
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script = ExtResource("12_ip1so")
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ObstaclesCollisionMask = 81
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[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerDetection"]
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shape = SubResource("CircleShape2D_5wstg")
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[node name="Storage" type="Node2D" parent="." node_paths=PackedStringArray("Root")]
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script = ExtResource("13_7ebnx")
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Root = NodePath("..")
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[node name="DamageReceiver" type="Area2D" parent="." node_paths=PackedStringArray("HealthProvider")]
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collision_layer = 64
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collision_mask = 136
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script = ExtResource("14_7d52v")
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HealthProvider = NodePath("Health")
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BulletGroup = 2
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Debris = ExtResource("15_8sayc")
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DeleteParentOnDeath = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageReceiver"]
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position = Vector2(0, 3.865)
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shape = SubResource("CircleShape2D_6x22m")
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[node name="Health" type="Node2D" parent="DamageReceiver"]
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script = ExtResource("16_xnpg3")
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ResourceName = "Health"
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[node name="NavigationModule" type="Node2D" parent="." node_paths=PackedStringArray("StorageModule")]
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script = ExtResource("17_tmqpi")
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StorageModule = NodePath("../Storage")
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[node name="NavigationAgent2D" type="NavigationAgent2D" parent="NavigationModule"]
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target_desired_distance = 8.0
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path_max_distance = 800.0
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path_postprocessing = 1
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avoidance_enabled = true
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debug_path_custom_color = Color(1, 0, 0, 1)
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[node name="EnemyWeapon" parent="." instance=ExtResource("18_vcuee")]
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WeaponData = ExtResource("19_wcf4d")
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[node name="AlarmModule" type="Node2D" parent="." node_paths=PackedStringArray("PlayerDetection")]
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script = ExtResource("20_iaejn")
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PlayerDetection = NodePath("../PlayerDetection")
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[node name="AnimationProvider" type="Node2D" parent="." node_paths=PackedStringArray("_animatedSprite", "_shieldParticles")]
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script = ExtResource("21_alxtk")
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_animatedSprite = NodePath("../AnimatedSprite2D")
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_shieldParticles = NodePath("ShieldParticles")
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WalkRightAnimationName = &"right"
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WalkLeftAnimationName = &"left"
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WalkDownAnimationName = &"down"
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WalkUpAnimationName = &"up"
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BlinkMaterial = ExtResource("22_kkbhf")
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[node name="ShieldParticles" type="GPUParticles2D" parent="AnimationProvider"]
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emitting = false
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amount = 32
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lifetime = 0.4
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one_shot = true
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process_material = SubResource("ParticleProcessMaterial_poxpj")
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[node name="AnimationModule" type="Node2D" parent="." node_paths=PackedStringArray("AnimationProvider", "StorageModule")]
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script = ExtResource("23_1rrit")
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AnimationProvider = NodePath("../AnimationProvider")
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StorageModule = NodePath("../Storage")
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[node name="DropsProvider" type="Node2D" parent="." node_paths=PackedStringArray("StorageModule")]
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script = ExtResource("24_k28dw")
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StorageModule = NodePath("../Storage")
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[node name="PossessionWings" type="AnimatedSprite2D" parent="."]
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visible = false
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sprite_frames = SubResource("SpriteFrames_wafqr")
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[node name="InputProvider" type="Node2D" parent="."]
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script = ExtResource("26_cvnlx")
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[node name="CrosshairProvider" type="Node2D" parent="." node_paths=PackedStringArray("AnimatedSprite")]
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visible = false
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script = ExtResource("27_ryuot")
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AnimatedSprite = NodePath("Crosshair")
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CrosshairDistance = 35.0
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[node name="Crosshair" type="AnimatedSprite2D" parent="CrosshairProvider"]
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sprite_frames = SubResource("SpriteFrames_biwfl")
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[node name="ScriptHostModule" type="Node2D" parent="." node_paths=PackedStringArray("StorageModule")]
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script = ExtResource("29_iyrv3")
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StorageModule = NodePath("../Storage")
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[node name="BulletSpawner" type="Node2D" parent="ScriptHostModule"]
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script = ExtResource("30_y5vru")
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BulletScene = ExtResource("31_51xhs")
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[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
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[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]
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[connection signal="area_entered" from="DamageReceiver" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]
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[connection signal="velocity_computed" from="NavigationModule/NavigationAgent2D" to="NavigationModule" method="_on_navigation_agent_2d_velocity_computed"]
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