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Grazing sounds
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parent
8b28805cbd
commit
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5 changed files with 48 additions and 2 deletions
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@ -32,6 +32,15 @@ public partial class Bullet : Area2D
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[Signal] public delegate void OnDestroyEventHandler();
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private AudioStreamPlayer2D _grazeSound;
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private GpuParticles2D _grazeParticles;
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public override void _Ready()
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{
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_grazeSound = GetNodeOrNull<AudioStreamPlayer2D>("AudioStreamPlayer2D");
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_grazeParticles = GetNodeOrNull<GpuParticles2D>("GrazeParticles");
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}
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public void Initialize(BulletInfo bulletInfo, GameManager gameManager)
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{
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_bulletInfo = bulletInfo;
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@ -51,6 +60,16 @@ public partial class Bullet : Area2D
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_modifiers = _bulletInfo.TimeModifiers.Select(x => x.Wrap()).ToList();
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}
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public void Graze()
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{
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_grazeSound?.Play();
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if (_grazeParticles is not null)
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{
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_grazeParticles.Emitting = true;
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}
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IsGrazed = true;
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}
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private void ApplyTimeModifiers(double delta)
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{
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foreach (var modifier in _modifiers)
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