Autoequip start weapon

This commit is contained in:
Marco 2025-05-02 15:51:40 +02:00
commit 69487be389

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@ -49,6 +49,8 @@ public partial class PlayerWeaponProvider : Node2D
_inventoryManager.WeaponEquip += this.OnInventoryWeaponEquipped;
_inventoryManager.ItemAdded += OnInventoryWeaponAdded;
EquipStartupWeapon();
}
private void OnInventoryWeaponEquipped(string itemKey)