From 69487be38994778ff81e8b662a105164f0181cb9 Mon Sep 17 00:00:00 2001 From: Marco Date: Fri, 2 May 2025 15:51:40 +0200 Subject: [PATCH] Autoequip start weapon --- Scripts/Components/Actors/PlayerWeaponProvider.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Scripts/Components/Actors/PlayerWeaponProvider.cs b/Scripts/Components/Actors/PlayerWeaponProvider.cs index e0ecee64..360fb078 100644 --- a/Scripts/Components/Actors/PlayerWeaponProvider.cs +++ b/Scripts/Components/Actors/PlayerWeaponProvider.cs @@ -49,6 +49,8 @@ public partial class PlayerWeaponProvider : Node2D _inventoryManager.WeaponEquip += this.OnInventoryWeaponEquipped; _inventoryManager.ItemAdded += OnInventoryWeaponAdded; + + EquipStartupWeapon(); } private void OnInventoryWeaponEquipped(string itemKey)