Ammo UI system

This commit is contained in:
Marco 2025-02-11 11:50:45 +01:00
commit 5eb7b578bc
22 changed files with 238 additions and 87 deletions

View file

@ -143,7 +143,7 @@ radius = 17.2627
[sub_resource type="CircleShape2D" id="CircleShape2D_e6woi"]
radius = 1.0
[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("Muzzle", "EquippedWeapon") groups=["Destroyable", "player"]]
[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("Muzzle") groups=["Destroyable", "player"]]
y_sort_enabled = true
collision_layer = 2
collision_mask = 99
@ -154,7 +154,6 @@ CrosshairDistance = 20.0
SelectorScene = ExtResource("3_8wt6s")
GameOverScene = "res://Scenes/GameOver.tscn"
Muzzle = NodePath("Muzzle")
EquippedWeapon = NodePath("Weapon")
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]