Ammo UI system

This commit is contained in:
Marco 2025-02-11 11:50:45 +01:00
commit 5eb7b578bc
22 changed files with 238 additions and 87 deletions

View file

@ -1,10 +1,14 @@
[gd_scene load_steps=3 format=3 uid="uid://q7hau0tl3vsr"]
[gd_scene load_steps=5 format=3 uid="uid://q7hau0tl3vsr"]
[ext_resource type="Texture2D" uid="uid://duwiasewxvcb5" path="res://Sprites/Items/Icicle_Gun.png" id="1_exv8g"]
[ext_resource type="Script" path="res://Scripts/Interactables/ItemPickup.cs" id="1_rdvi1"]
[ext_resource type="Resource" uid="uid://cs3ihltcn2166" path="res://Resources/Items/IcicleGun.tres" id="2_6qt07"]
[sub_resource type="CircleShape2D" id="CircleShape2D_jtwy2"]
[node name="IcicleGun" type="Area2D"]
script = ExtResource("1_rdvi1")
LootTable = [ExtResource("2_6qt07")]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_exv8g")