Random rooms

This commit is contained in:
Marco 2025-04-11 15:53:59 +02:00
commit 59f98ebf0e
13 changed files with 121 additions and 29 deletions

View file

@ -1,4 +1,5 @@
using Godot;
using Godot.Collections;
namespace Cirno.Scripts.Resources.Roguelite;
@ -8,4 +9,6 @@ public partial class RogueliteRoomResource : Resource
[Export] public StringName RoomName { get; set; }
[Export] public StringName ScenePath { get; set; }
[Export] public Vector2 Size { get; set; } = new(20, 10);
[Export] public Array<EnemyResource> SpawnableEnemies { get; set; }
}