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Enemy sounds
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parent
280af2fcfa
commit
585befb932
7 changed files with 84 additions and 10 deletions
BIN
SFX/chop.wav
(Stored with Git LFS)
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BIN
SFX/chop.wav
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SFX/chop.wav.import
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SFX/chop.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://o1y8j5l2l2es"
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path="res://.godot/imported/chop.wav-b824026650d13a927af6ce74cf8c438d.sample"
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[deps]
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source_file="res://SFX/chop.wav"
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dest_files=["res://.godot/imported/chop.wav-b824026650d13a927af6ce74cf8c438d.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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BIN
SFX/enemy_hit.wav
(Stored with Git LFS)
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SFX/enemy_hit.wav
(Stored with Git LFS)
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SFX/enemy_hit.wav.import
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SFX/enemy_hit.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://bwr26ypv2rg6c"
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path="res://.godot/imported/enemy_hit.wav-11f742b445af422e79b5ae63e5201646.sample"
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[deps]
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source_file="res://SFX/enemy_hit.wav"
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dest_files=["res://.godot/imported/enemy_hit.wav-11f742b445af422e79b5ae63e5201646.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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BIN
SFX/enemy_shoot.wav
(Stored with Git LFS)
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BIN
SFX/enemy_shoot.wav
(Stored with Git LFS)
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SFX/enemy_shoot.wav.import
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SFX/enemy_shoot.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://bosubfbro8gyk"
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path="res://.godot/imported/enemy_shoot.wav-73bc6840b19f925ce9e6c9f1c92e7503.sample"
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[deps]
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source_file="res://SFX/enemy_shoot.wav"
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dest_files=["res://.godot/imported/enemy_shoot.wav-73bc6840b19f925ce9e6c9f1c92e7503.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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