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Enemy sounds
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parent
280af2fcfa
commit
585befb932
7 changed files with 84 additions and 10 deletions
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@ -1,22 +1,15 @@
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=3 format=3 uid="uid://co6x2jq0fslql"]
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[gd_resource type="Resource" script_class="WeaponResource" load_steps=4 format=3 uid="uid://co6x2jq0fslql"]
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[ext_resource type="Resource" uid="uid://qrqsywgiij7i" path="res://Resources/Bullets/3D/simple_enemy_bullet_small_3D.tres" id="1_mw07s"]
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[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_gpx82"]
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[ext_resource type="AudioStream" uid="uid://bosubfbro8gyk" path="res://SFX/enemy_shoot.wav" id="2_rrgkn"]
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[resource]
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script = ExtResource("2_gpx82")
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Name = &"Enemy weapon with big bullets"
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BulletData = ExtResource("1_mw07s")
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Priority = 0
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AmmoPerShot = 1
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RateOfFire = 0.6
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BulletCapacity = 4
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ReloadTime = 1.0
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AutoReload = true
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InfiniteAmmo = true
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ItemKey = &""
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AmmoKey = &""
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BulletsPerShot = 1
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SpreadAngle = 0.0
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RandomSpread = 0.0
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_rotationOffset = 0.0
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ShootSound = ExtResource("2_rrgkn")
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