Projectile Rotation

This commit is contained in:
Marco 2025-02-13 18:25:55 +01:00
commit 56ac07367b
12 changed files with 188 additions and 27 deletions

View file

@ -1,8 +1,9 @@
[gd_scene load_steps=15 format=3 uid="uid://d1rlw6ddpmrn8"]
[gd_scene load_steps=16 format=3 uid="uid://d1rlw6ddpmrn8"]
[ext_resource type="Script" path="res://Scripts/Actors/Boss.cs" id="1_na4uq"]
[ext_resource type="Resource" uid="uid://ks6fypeil6gk" path="res://Resources/BossPhases/TestBoss1.tres" id="2_1rhf6"]
[ext_resource type="Texture2D" uid="uid://bcqgke6dthlrj" path="res://Sprites/Actors/Rumia.png" id="2_7k5gp"]
[ext_resource type="Resource" uid="uid://ddb5dqocmk6x7" path="res://Resources/BossPhases/Rumia_NS2.tres" id="2_eyxw4"]
[ext_resource type="Script" path="res://Scripts/Components/ProximityPlayerDetection.cs" id="3_gka5j"]
[ext_resource type="Resource" uid="uid://ccj0cqbveey8c" path="res://Resources/BossPhases/Rumia_SP1.tres" id="3_j7lbl"]
[ext_resource type="Texture2D" uid="uid://csuprfskdo1qp" path="res://Sprites/Portraits/Rumia.png" id="4_at5iq"]
@ -28,7 +29,7 @@ collision_layer = 16
collision_mask = 9
script = ExtResource("1_na4uq")
BossName = "Rumia"
Phases = Array[Resource]([ExtResource("2_1rhf6"), ExtResource("3_j7lbl")])
Phases = Array[Resource]([ExtResource("2_eyxw4"), ExtResource("2_1rhf6"), ExtResource("3_j7lbl")])
BossHudPrefab = ExtResource("4_ehp8q")
_bossPortraitTexture = ExtResource("4_at5iq")
Health = 1000.0

View file

@ -0,0 +1,29 @@
[gd_scene load_steps=4 format=3 uid="uid://ck6f08w1fy5fa"]
[ext_resource type="Script" path="res://Scripts/Bullet.cs" id="1_kfw6r"]
[ext_resource type="Texture2D" uid="uid://bckdbxo607h5n" path="res://Sprites/Bullets/rice_bullet_yellow.png" id="2_3q3kk"]
[sub_resource type="CircleShape2D" id="CircleShape2D_jxptd"]
radius = 2.23607
[node name="Bullet" type="Area2D" groups=["bullets"]]
collision_layer = 128
collision_mask = 71
script = ExtResource("1_kfw6r")
Speed = 200.0
metadata/_edit_group_ = true
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_3q3kk")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_jxptd")
[node name="Node2D" type="Node2D" parent="."]
editor_description = "Player Bullet"
[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]

View file

@ -369,6 +369,6 @@ position = Vector2(-808, -400)
[node name="Ammo4" parent="." instance=ExtResource("34_17pjh")]
position = Vector2(-791, -401)
[node name="ScriptableAreaTrigger" parent="." instance=ExtResource("43_kf3qc")]
[node name="BossBattleStartScript" parent="." instance=ExtResource("43_kf3qc")]
position = Vector2(-1487, -396)
Events = Array[Object]([SubResource("Resource_4f4id"), SubResource("Resource_s2o7m"), SubResource("Resource_b1dht"), SubResource("Resource_xrgpy")])