Removed obsolete triggers

This commit is contained in:
Marco 2025-02-13 16:11:23 +01:00
commit c8eb582f01

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=54 format=4 uid="uid://bv451a8wgty4u"]
[gd_scene load_steps=51 format=4 uid="uid://bv451a8wgty4u"]
[ext_resource type="Script" path="res://Scripts/GameManager.cs" id="1_8tmoj"]
[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_8mh54"]
@ -41,16 +41,11 @@
[ext_resource type="PackedScene" uid="uid://cmr6fclttrpkb" path="res://Scenes/Items/Ammo1.tscn" id="34_17pjh"]
[ext_resource type="PackedScene" uid="uid://d0yes7huiyisw" path="res://Scenes/Items/Blue_Keycard.tscn" id="35_rblsn"]
[ext_resource type="PackedScene" uid="uid://r25rq6ijgm6m" path="res://Scenes/Items/Green_Keycard.tscn" id="36_f8fh1"]
[ext_resource type="Script" path="res://Scripts/Activables/PlayerMover.cs" id="37_wxy1q"]
[ext_resource type="PackedScene" uid="uid://fxvlaidieiv7" path="res://Scenes/Interactable/ScriptableAreaTrigger.tscn" id="43_kf3qc"]
[ext_resource type="Script" path="res://Scripts/Resources/Events/MovePlayerEvent.cs" id="44_klwgh"]
[ext_resource type="Script" path="res://Scripts/Resources/Events/ActivateEvent.cs" id="45_emjoj"]
[ext_resource type="Script" path="res://Scripts/Resources/Events/DialogueStartEvent.cs" id="46_i0omr"]
[sub_resource type="CircleShape2D" id="CircleShape2D_vuevm"]
[sub_resource type="CircleShape2D" id="CircleShape2D_l22r0"]
[sub_resource type="CircleShape2D" id="CircleShape2D_8wuck"]
[sub_resource type="Resource" id="Resource_4f4id"]
@ -309,38 +304,6 @@ script = ExtResource("25_rpwvt")
[node name="Camera" parent="." instance=ExtResource("16_clqjt")]
position = Vector2(-1111, -22)
[node name="AreaTrigger" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("28_6au4t")]
position = Vector2(-1357, -356)
Target = NodePath("../PlayerMover")
OneTime = true
[node name="PlayerMover" type="Area2D" parent="." node_paths=PackedStringArray("_targets")]
position = Vector2(-1569, -327)
script = ExtResource("37_wxy1q")
RelativeTargetPosition = Vector2(0, -64)
_targets = [NodePath("../RumiaDialogueStarter")]
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerMover"]
visible = false
shape = SubResource("CircleShape2D_vuevm")
disabled = true
[node name="RumiaDialogueStarter" type="Area2D" parent="." node_paths=PackedStringArray("_targets")]
position = Vector2(-1544, -320)
collision_layer = 0
collision_mask = 0
monitoring = false
monitorable = false
script = ExtResource("29_pvkri")
_trackName = "Rumia_Intro"
_targets = [NodePath("../Rumia"), NodePath("../Factory Tilemaps/HorizontalDoor3"), NodePath("../Factory Tilemaps/HorizontalDoor5")]
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="RumiaDialogueStarter"]
visible = false
shape = SubResource("CircleShape2D_l22r0")
[node name="ControlPad" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("12_hfkf1")]
position = Vector2(-1515, -316)
Target = NodePath("../Factory Tilemaps/HorizontalDoor3")