Spawn markers in editor

This commit is contained in:
Marco 2025-09-22 16:33:10 +02:00
commit 479df3c7c4
8 changed files with 150 additions and 76 deletions

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[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" load_steps=5 format=3 uid="uid://cd8kf5wey5n8n"]
[ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="1_yd0db"]
[ext_resource type="Resource" uid="uid://kerywjgft7vh" path="res://3D/TrenchBroom/EntityDefinitions/base/target_base.tres" id="2_n1lol"]
[ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="3_rwtar"]
[ext_resource type="Script" uid="uid://00rbjdb4mnb0" path="res://Scripts/Actors/EnemyMarker3D.cs" id="4_7cqxf"]
[resource]
script = ExtResource("3_rwtar")
script_class = ExtResource("4_7cqxf")
apply_rotation_on_map_build = false
apply_scale_on_map_build = false
classname = "marker_spawn_enemy"
description = "Enemy Spawn Marker"
base_classes = Array[Resource]([ExtResource("1_yd0db"), ExtResource("2_n1lol")])
class_properties = {
"autospawn": true,
"resource_path": ""
}
class_property_descriptions = {
"autospawn": "Whether to spawn automatically or not",
"resource_path": "Path to the enemy resource"
}
meta_properties = {
"color": Color(0.9229911, 0.41614023, 0.21117541, 1),
"size": AABB(-4, -4, -6, 4, 4, 6)
}
node_class = "Marker3D"
metadata/_custom_type_script = "uid://cxsqwtsqd8w33"

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[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" load_steps=5 format=3 uid="uid://cp6w7rgfgtxlk"]
[ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="1_4w7c8"]
[ext_resource type="Resource" uid="uid://kerywjgft7vh" path="res://3D/TrenchBroom/EntityDefinitions/base/target_base.tres" id="2_4yeye"]
[ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="2_8rpcj"]
[ext_resource type="Script" uid="uid://00rbjdb4mnb0" path="res://Scripts/Actors/EnemyMarker3D.cs" id="3_4yeye"]
[resource]
script = ExtResource("2_8rpcj")
script_class = ExtResource("3_4yeye")
apply_rotation_on_map_build = false
apply_scale_on_map_build = false
classname = "marker_spawn_enemy_fairy_guard"
description = "Fairy Guard Spawn Marker"
base_classes = Array[Resource]([ExtResource("1_4w7c8"), ExtResource("2_4yeye")])
class_properties = {
"autospawn": true,
"resource_path": "res://Resources/Enemies/Fairy_Guard_3D.tres"
}
class_property_descriptions = {
"autospawn": "Whether to spawn automatically or not",
"resource_path": "Path to the enemy resource"
}
meta_properties = {
"color": Color(0.9229911, 0.41614023, 0.21117541, 1),
"size": AABB(-4, -4, -6, 4, 4, 6)
}
node_class = "Marker3D"
metadata/_custom_type_script = "uid://cxsqwtsqd8w33"

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[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" load_steps=5 format=3 uid="uid://n7nb0h11j0nh"]
[ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="1_ipnjc"]
[ext_resource type="Resource" uid="uid://kerywjgft7vh" path="res://3D/TrenchBroom/EntityDefinitions/base/target_base.tres" id="2_dg4k0"]
[ext_resource type="Script" uid="uid://cxsqwtsqd8w33" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="2_e3k6b"]
[ext_resource type="Script" uid="uid://b88cmj87g78mx" path="res://Scripts/Actors/ItemMarker3D.cs" id="4_otker"]
[resource]
script = ExtResource("2_e3k6b")
script_class = ExtResource("4_otker")
apply_rotation_on_map_build = false
apply_scale_on_map_build = false
classname = "marker_spawn_item"
description = "Item Spawn Marker"
base_classes = Array[Resource]([ExtResource("1_ipnjc"), ExtResource("2_dg4k0")])
class_properties = {
"autospawn": true,
"resource_path": ""
}
class_property_descriptions = {
"autospawn": "Whether to spawn automatically or not",
"resource_path": "Path to the enemy resource"
}
meta_properties = {
"color": Color(0.24138406, 0.36984414, 0.9698661, 1),
"size": AABB(-4, -4, -6, 4, 4, 6)
}
node_class = "Marker3D"
metadata/_custom_type_script = "uid://cxsqwtsqd8w33"