mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-01 10:25:35 +00:00
Conveyor belts
This commit is contained in:
parent
30aa34c105
commit
362ea29852
16 changed files with 371 additions and 15 deletions
|
|
@ -1,4 +1,4 @@
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|||
[gd_scene load_steps=58 format=3 uid="uid://c4pr2707hbeph"]
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||||
[gd_scene load_steps=60 format=3 uid="uid://c4pr2707hbeph"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://d2ubk5gucny6s" path="res://Scripts/Components/FSM/PlayerFSMProxy.cs" id="1_g3wua"]
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||||
[ext_resource type="Script" uid="uid://bw2hakslndaxm" path="res://Scripts/Components/FSM/PlayerStateMachine.cs" id="1_mpmil"]
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||||
|
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@ -31,6 +31,7 @@
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|||
[ext_resource type="Script" uid="uid://cem7a1agaqtrt" path="res://Scenes/InteractionController.cs" id="27_vwjki"]
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||||
[ext_resource type="Script" uid="uid://d0bebi2vn171l" path="res://Scripts/Components/FSM/Player/PlayerFSMItemUseModule.cs" id="29_m323t"]
|
||||
[ext_resource type="Texture2D" uid="uid://ddwhrlrgj6i00" path="res://Sprites/Actors/Cirno.png" id="30_li0ug"]
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||||
[ext_resource type="Script" uid="uid://camgjo4302qmq" path="res://Scripts/Components/Actors/ConveyorBeltMover.cs" id="32_4f2wn"]
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||||
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[sub_resource type="CircleShape2D" id="CircleShape2D_b3hxm"]
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radius = 5.0
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||||
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@ -224,10 +225,14 @@ _data = {
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&"Walk_Up": SubResource("Animation_v2m0j")
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}
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[sub_resource type="CircleShape2D" id="CircleShape2D_fnw0c"]
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radius = 2.05679
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[node name="FSMPlayer" type="CharacterBody2D" node_paths=PackedStringArray("PlayerFSM", "InteractionController")]
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process_mode = 1
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collision_layer = 2
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||||
collision_mask = 97
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platform_floor_layers = 4294967294
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platform_wall_layers = 97
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script = ExtResource("1_g3wua")
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PlayerFSM = NodePath("StateMachine")
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@ -251,7 +256,7 @@ _inputProvider = NodePath("../../InputProvider")
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_damageReceiver = NodePath("../../DamageReceiver")
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_activationProvider = NodePath("../../InteractionProvider")
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_interactionController = NodePath("../../InteractionController")
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_moduleNodes = [NodePath("../../InteractionController"), NodePath("../../ItemUser")]
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_moduleNodes = [NodePath("../../InteractionController"), NodePath("../../ItemUser"), NodePath("../../ConveyorBeltMover")]
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[node name="Cutscene" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("_animationProvider")]
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script = ExtResource("4_22ff8")
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@ -285,10 +290,8 @@ shape = SubResource("CircleShape2D_b3hxm")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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material = ExtResource("4_5qlss")
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sprite_frames = ExtResource("4_s0ir4")
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animation = &"Drowning"
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animation = &"idle"
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autoplay = "idle"
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frame = 15
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frame_progress = 0.860925
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[node name="WeaponProvider" type="Node2D" parent="."]
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script = ExtResource("5_gp3hw")
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@ -411,6 +414,17 @@ libraries = {
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&"": SubResource("AnimationLibrary_nfrn8")
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}
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[node name="ConveyorBeltMover" type="Area2D" parent="."]
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collision_layer = 2
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collision_mask = 512
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script = ExtResource("32_4f2wn")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="ConveyorBeltMover"]
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position = Vector2(0, 6.48)
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shape = SubResource("CircleShape2D_fnw0c")
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[connection signal="area_entered" from="DamageReceiver" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]
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[connection signal="area_entered" from="InteractionProvider" to="InteractionProvider" method="_on_interaction_controller_area_entered"]
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[connection signal="area_exited" from="InteractionProvider" to="InteractionProvider" method="_on_interaction_controller_area_exited"]
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[connection signal="body_entered" from="ConveyorBeltMover" to="ConveyorBeltMover" method="OnBodyEntered"]
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[connection signal="body_exited" from="ConveyorBeltMover" to="ConveyorBeltMover" method="OnBodyExited"]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=20 format=3 uid="uid://5xajclchk3my"]
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[gd_scene load_steps=22 format=3 uid="uid://5xajclchk3my"]
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[ext_resource type="Script" uid="uid://dql102fvubniv" path="res://Scripts/MainMenu.cs" id="1_702nk"]
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[ext_resource type="PackedScene" uid="uid://c84shrj84g4t2" path="res://Scenes/HUD/MusicRoom.tscn" id="2_if7li"]
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@ -14,10 +14,15 @@
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[ext_resource type="PackedScene" uid="uid://b3tyacxxw88lx" path="res://Scenes/Utils/StreamPlayerWithName.tscn" id="8_koqhg"]
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||||
[ext_resource type="PackedScene" uid="uid://bmj8t4pou6608" path="res://Scenes/HUD/TitleCrystal.tscn" id="8_riqfo"]
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||||
[ext_resource type="PackedScene" uid="uid://bemu3l6b1e84y" path="res://Scenes/HUD/debug_menu.tscn" id="9_nwlsr"]
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||||
[ext_resource type="Texture2D" uid="uid://p242xo3qxwve" path="res://Sprites/UI/Crystal3.png" id="9_riqfo"]
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||||
[ext_resource type="Texture2D" uid="uid://cv1fmski5dvhk" path="res://Sprites/Briefing/Intro/robot pov/l1_robot pov1.png" id="12_7467j"]
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||||
[ext_resource type="Resource" uid="uid://byo74ews118nl" path="res://Resources/Music/No_Reason.tres" id="13_fh7cp"]
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||||
[ext_resource type="FontFile" uid="uid://cyk27h5aox1n7" path="res://fonts/sector_034.ttf" id="14_yxkem"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_aoyqx"]
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atlas = ExtResource("9_riqfo")
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region = Rect2(320, 0, 32, 16)
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[sub_resource type="Theme" id="Theme_c7h4d"]
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[sub_resource type="LabelSettings" id="LabelSettings_htmja"]
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@ -61,6 +66,7 @@ offset_top = 44.855
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offset_right = 192.36
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offset_bottom = 60.855
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rotation = 3.14159
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texture = SubResource("AtlasTexture_aoyqx")
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[node name="MarginContainer" type="MarginContainer" parent="."]
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anchors_preset = 15
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File diff suppressed because one or more lines are too long
103
Scenes/Props/Conveyor_Horizontal.tscn
Normal file
103
Scenes/Props/Conveyor_Horizontal.tscn
Normal file
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@ -0,0 +1,103 @@
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[gd_scene load_steps=11 format=3 uid="uid://bc4ffe8oscm6y"]
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[ext_resource type="Texture2D" uid="uid://yi2nv5x10r2e" path="res://Sprites/Props/Conveyor_Horizontal.png" id="1_hb8qr"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_ysm5s"]
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atlas = ExtResource("1_hb8qr")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_07rsj"]
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atlas = ExtResource("1_hb8qr")
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region = Rect2(16, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_mnaio"]
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atlas = ExtResource("1_hb8qr")
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region = Rect2(32, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_btv6n"]
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atlas = ExtResource("1_hb8qr")
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region = Rect2(48, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_g7o5d"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ysm5s")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_07rsj")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_mnaio")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_btv6n")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="Animation" id="Animation_hb8qr"]
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resource_name = "Active"
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length = 0.8
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.2, 0.4, 0.6),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 1,
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"values": [0, 1, 2, 3]
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}
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[sub_resource type="Animation" id="Animation_ysm5s"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_07rsj"]
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_data = {
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&"Active": SubResource("Animation_hb8qr"),
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&"RESET": SubResource("Animation_ysm5s")
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}
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_hb8qr"]
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size = Vector2(16, 16)
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[node name="ConveyorHorizontal" type="Area2D"]
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metadata/_edit_group_ = true
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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visible = false
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sprite_frames = SubResource("SpriteFrames_g7o5d")
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autoplay = "default"
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frame = 2
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frame_progress = 0.48232
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("1_hb8qr")
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hframes = 4
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region_rect = Rect2(0, 0, 16, 16)
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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&"": SubResource("AnimationLibrary_07rsj")
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}
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_hb8qr")
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79
Scripts/Components/Actors/ConveyorBeltMover.cs
Normal file
79
Scripts/Components/Actors/ConveyorBeltMover.cs
Normal file
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@ -0,0 +1,79 @@
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using Cirno.Scripts.Components.FSM;
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using Godot;
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namespace Cirno.Scripts.Components.Actors;
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public partial class ConveyorBeltMover : PlayerArea2DModule
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{
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public bool Enabled { get; private set; } = false;
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private Vector2 _velocity = Vector2.Zero;
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private IStateMachine<PlayerState, CharacterBody2D> _machine;
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public override void Init(IStateMachine<PlayerState, CharacterBody2D> machine)
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{
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base.Init(machine);
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_machine = machine;
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}
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private void OnBodyEntered(Node2D body)
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{
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if (!Enabled) return;
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if (body is not TileMapLayer tileMap) return;
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GD.Print($"Entered {body.Name}");
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// How do I get the actual coords of the cell at the collision point??
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var localTilemapCoords = tileMap.ToLocal(this.GlobalPosition);
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GD.Print($"Local tilemap coords: {localTilemapCoords}");
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var coords = tileMap.LocalToMap(localTilemapCoords);
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GD.Print($"Tilemap coords: {coords}");
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var td = tileMap.GetCellTileData(coords);
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if (td is null) return;
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//tileMap.TileSet.physics
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var vel = td.GetConstantLinearVelocity(2);
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GD.Print($"velocity: {vel}");
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var layerData = td.GetCustomDataByLayerId(0).As<Vector2>();
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// I can do whatever I want with this
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GD.Print($"Layer Data: {layerData}");
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_velocity = vel;
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}
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private void OnBodyExited(Node2D body)
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{
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if (body is not TileMapLayer tileMap) return;
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GD.Print($"Exited {body.Name}");
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_velocity = Vector2.Zero;
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}
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public override void EnterState(PlayerState state)
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{
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Enabled = true;
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GD.Print("Enabled conveyor");
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}
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public override void ExitState(PlayerState state)
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{
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Enabled = false;
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GD.Print("Disabled conveyor");
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}
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public override void Process(double delta)
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{
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}
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public override void PhysicsProcess(double delta)
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{
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if (Enabled && _velocity.Length() != 0)
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{
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CharacterBody.Velocity += _velocity;
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//GD.Print($"Applying velocity {_velocity} {CharacterBody.Velocity} ");
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}
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}
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}
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1
Scripts/Components/Actors/ConveyorBeltMover.cs.uid
Normal file
1
Scripts/Components/Actors/ConveyorBeltMover.cs.uid
Normal file
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@ -0,0 +1 @@
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uid://camgjo4302qmq
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@ -56,11 +56,19 @@ public abstract partial class BaseState<TKey, TType> : Node2D, IState<TKey, TTyp
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public virtual void ProcessState(double delta)
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{
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_modules.ForEach(module => module.Process(delta));
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foreach (var module in _modules)
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{
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module.Process(delta);
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}
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//_modules.ForEach(module => module.Process(delta));
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}
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public virtual void PhysicsProcessState(double delta)
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{
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_modules.ForEach(module => module.PhysicsProcess(delta));
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foreach (var module in _modules)
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{
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module.PhysicsProcess(delta);
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}
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//_modules.ForEach(module => module.PhysicsProcess(delta));
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}
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}
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@ -103,13 +103,23 @@ public partial class Active : PlayerStateBase
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public override void PhysicsProcessState(double delta)
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{
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MainObject.Velocity = _movementDirection * MovementSpeed;
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// Reset at start of frame
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MainObject.Velocity = Vector2.Zero;
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// Process modules
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base.PhysicsProcessState(delta);
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MainObject.Velocity += _movementDirection * MovementSpeed;
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MainObject.MoveAndSlide();
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}
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public override void ProcessState(double delta)
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{
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base.ProcessState(delta);
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_movementDirection = _inputProvider.GetMovementInput().Normalized();
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_isStrafing = _inputProvider.GetStrafePressed();
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@ -152,6 +162,8 @@ public partial class Active : PlayerStateBase
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//CallDeferred(MethodName.PauseDeferred);
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PauseDeferred();
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}
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}
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private void PauseDeferred()
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BIN
Sprites/Props/Conveyor_Horizontal.aseprite
(Stored with Git LFS)
Normal file
BIN
Sprites/Props/Conveyor_Horizontal.aseprite
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Sprites/Props/Conveyor_Horizontal.png
(Stored with Git LFS)
Normal file
BIN
Sprites/Props/Conveyor_Horizontal.png
(Stored with Git LFS)
Normal file
Binary file not shown.
34
Sprites/Props/Conveyor_Horizontal.png.import
Normal file
34
Sprites/Props/Conveyor_Horizontal.png.import
Normal file
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@ -0,0 +1,34 @@
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|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://yi2nv5x10r2e"
|
||||
path="res://.godot/imported/Conveyor_Horizontal.png-f2402b0f14daf2a9a2cc94da9f77b145.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Props/Conveyor_Horizontal.png"
|
||||
dest_files=["res://.godot/imported/Conveyor_Horizontal.png-f2402b0f14daf2a9a2cc94da9f77b145.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
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||||
compress/lossy_quality=0.7
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||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
Tilesets/Conveyors.aseprite
(Stored with Git LFS)
Normal file
BIN
Tilesets/Conveyors.aseprite
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Tilesets/Conveyors.png
(Stored with Git LFS)
Normal file
BIN
Tilesets/Conveyors.png
(Stored with Git LFS)
Normal file
Binary file not shown.
34
Tilesets/Conveyors.png.import
Normal file
34
Tilesets/Conveyors.png.import
Normal file
|
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@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://c741ej5hhmpv4"
|
||||
path="res://.godot/imported/Conveyors.png-301aad4bb1b642f4825b989b65691457.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Tilesets/Conveyors.png"
|
||||
dest_files=["res://.godot/imported/Conveyors.png-301aad4bb1b642f4825b989b65691457.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
[gd_resource type="TileSet" load_steps=56 format=3 uid="uid://6k28roiljylj"]
|
||||
[gd_resource type="TileSet" load_steps=58 format=3 uid="uid://6k28roiljylj"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://tphqodqyere1" path="res://Tilesets/factory.png" id="1_70kxh"]
|
||||
[ext_resource type="PackedScene" uid="uid://bj28qiai2x2ar" path="res://Scenes/Props/Barrel.tscn" id="2_cxg4b"]
|
||||
|
|
@ -20,6 +20,7 @@
|
|||
[ext_resource type="PackedScene" uid="uid://e80xujqyjoh" path="res://Scenes/Props/Box_Vertical.tscn" id="10_hg2bp"]
|
||||
[ext_resource type="Texture2D" uid="uid://df8t3kan5qgjb" path="res://Tilesets/Space.png" id="12_fb37q"]
|
||||
[ext_resource type="Texture2D" uid="uid://v310x6wx801b" path="res://Tilesets/Beams2.png" id="19_hupu0"]
|
||||
[ext_resource type="Texture2D" uid="uid://c741ej5hhmpv4" path="res://Tilesets/Conveyors.png" id="21_u4jco"]
|
||||
|
||||
[sub_resource type="NavigationPolygon" id="NavigationPolygon_l8pdw"]
|
||||
vertices = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8)
|
||||
|
|
@ -1198,11 +1199,49 @@ texture = ExtResource("19_hupu0")
|
|||
2:2/0 = 0
|
||||
1:3/0 = 0
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_y1d7q"]
|
||||
texture = ExtResource("21_u4jco")
|
||||
0:0/animation_columns = 4
|
||||
0:0/animation_frame_0/duration = 1.0
|
||||
0:0/animation_frame_1/duration = 1.0
|
||||
0:0/animation_frame_2/duration = 1.0
|
||||
0:0/animation_frame_3/duration = 1.0
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_2/linear_velocity = Vector2(40, 0)
|
||||
0:0/0/physics_layer_2/polygon_0/points = PackedVector2Array(-6, -6, 6, -6, 6, 6, -6, 6)
|
||||
0:0/0/custom_data_0 = Vector2(20, 0)
|
||||
0:1/animation_columns = 4
|
||||
0:1/animation_frame_0/duration = 1.0
|
||||
0:1/animation_frame_1/duration = 1.0
|
||||
0:1/animation_frame_2/duration = 1.0
|
||||
0:1/animation_frame_3/duration = 1.0
|
||||
0:1/0 = 0
|
||||
0:1/0/physics_layer_2/linear_velocity = Vector2(-40, 0)
|
||||
0:1/0/physics_layer_2/polygon_0/points = PackedVector2Array(-6, -6, 6, -6, 6, 6, -6, 6)
|
||||
0:2/animation_columns = 4
|
||||
0:2/animation_frame_0/duration = 1.0
|
||||
0:2/animation_frame_1/duration = 1.0
|
||||
0:2/animation_frame_2/duration = 1.0
|
||||
0:2/animation_frame_3/duration = 1.0
|
||||
0:2/0 = 0
|
||||
0:2/0/physics_layer_2/linear_velocity = Vector2(0, -40)
|
||||
0:2/0/physics_layer_2/polygon_0/points = PackedVector2Array(-6, -6, 6, -6, 6, 6, -6, 6)
|
||||
0:3/animation_columns = 4
|
||||
0:3/animation_frame_0/duration = 1.0
|
||||
0:3/animation_frame_1/duration = 1.0
|
||||
0:3/animation_frame_2/duration = 1.0
|
||||
0:3/animation_frame_3/duration = 1.0
|
||||
0:3/0 = 0
|
||||
0:3/0/physics_layer_2/linear_velocity = Vector2(0, 40)
|
||||
0:3/0/physics_layer_2/polygon_0/points = PackedVector2Array(-6, -6, 6, -6, 6, 6, -6, 6)
|
||||
|
||||
[resource]
|
||||
physics_layer_0/collision_layer = 1
|
||||
physics_layer_0/collision_mask = 30
|
||||
physics_layer_1/collision_layer = 32
|
||||
physics_layer_1/collision_mask = 18
|
||||
physics_layer_2/collision_layer = 512
|
||||
physics_layer_2/collision_mask = 2
|
||||
terrain_set_0/mode = 0
|
||||
terrain_set_0/terrain_0/name = "Fence"
|
||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||
|
|
@ -1215,7 +1254,10 @@ terrain_set_0/terrain_3/color = Color(0.375, 0.5, 0.25, 1)
|
|||
terrain_set_0/terrain_4/name = "SimpleFence"
|
||||
terrain_set_0/terrain_4/color = Color(0.28125, 0.5, 0.25, 1)
|
||||
navigation_layer_0/layers = 1
|
||||
custom_data_layer_0/name = "Conveyor"
|
||||
custom_data_layer_0/type = 5
|
||||
sources/0 = SubResource("TileSetAtlasSource_jwf4b")
|
||||
sources/1 = SubResource("TileSetScenesCollectionSource_qg3vu")
|
||||
sources/2 = SubResource("TileSetAtlasSource_wgdjv")
|
||||
sources/3 = SubResource("TileSetAtlasSource_7u0cp")
|
||||
sources/4 = SubResource("TileSetAtlasSource_y1d7q")
|
||||
|
|
|
|||
|
|
@ -293,6 +293,7 @@ inventory={
|
|||
2d_physics/layer_7="solid-actors"
|
||||
2d_physics/layer_8="EnemyBullets"
|
||||
2d_physics/layer_9="Acid"
|
||||
2d_physics/layer_10="Conveyor"
|
||||
|
||||
[physics]
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue