Conveyor belts

This commit is contained in:
Marco 2025-03-14 15:13:00 +01:00
commit 362ea29852
16 changed files with 371 additions and 15 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=58 format=3 uid="uid://c4pr2707hbeph"]
[gd_scene load_steps=60 format=3 uid="uid://c4pr2707hbeph"]
[ext_resource type="Script" uid="uid://d2ubk5gucny6s" path="res://Scripts/Components/FSM/PlayerFSMProxy.cs" id="1_g3wua"]
[ext_resource type="Script" uid="uid://bw2hakslndaxm" path="res://Scripts/Components/FSM/PlayerStateMachine.cs" id="1_mpmil"]
@ -31,6 +31,7 @@
[ext_resource type="Script" uid="uid://cem7a1agaqtrt" path="res://Scenes/InteractionController.cs" id="27_vwjki"]
[ext_resource type="Script" uid="uid://d0bebi2vn171l" path="res://Scripts/Components/FSM/Player/PlayerFSMItemUseModule.cs" id="29_m323t"]
[ext_resource type="Texture2D" uid="uid://ddwhrlrgj6i00" path="res://Sprites/Actors/Cirno.png" id="30_li0ug"]
[ext_resource type="Script" uid="uid://camgjo4302qmq" path="res://Scripts/Components/Actors/ConveyorBeltMover.cs" id="32_4f2wn"]
[sub_resource type="CircleShape2D" id="CircleShape2D_b3hxm"]
radius = 5.0
@ -224,10 +225,14 @@ _data = {
&"Walk_Up": SubResource("Animation_v2m0j")
}
[sub_resource type="CircleShape2D" id="CircleShape2D_fnw0c"]
radius = 2.05679
[node name="FSMPlayer" type="CharacterBody2D" node_paths=PackedStringArray("PlayerFSM", "InteractionController")]
process_mode = 1
collision_layer = 2
collision_mask = 97
platform_floor_layers = 4294967294
platform_wall_layers = 97
script = ExtResource("1_g3wua")
PlayerFSM = NodePath("StateMachine")
@ -251,7 +256,7 @@ _inputProvider = NodePath("../../InputProvider")
_damageReceiver = NodePath("../../DamageReceiver")
_activationProvider = NodePath("../../InteractionProvider")
_interactionController = NodePath("../../InteractionController")
_moduleNodes = [NodePath("../../InteractionController"), NodePath("../../ItemUser")]
_moduleNodes = [NodePath("../../InteractionController"), NodePath("../../ItemUser"), NodePath("../../ConveyorBeltMover")]
[node name="Cutscene" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("_animationProvider")]
script = ExtResource("4_22ff8")
@ -285,10 +290,8 @@ shape = SubResource("CircleShape2D_b3hxm")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
material = ExtResource("4_5qlss")
sprite_frames = ExtResource("4_s0ir4")
animation = &"Drowning"
animation = &"idle"
autoplay = "idle"
frame = 15
frame_progress = 0.860925
[node name="WeaponProvider" type="Node2D" parent="."]
script = ExtResource("5_gp3hw")
@ -411,6 +414,17 @@ libraries = {
&"": SubResource("AnimationLibrary_nfrn8")
}
[node name="ConveyorBeltMover" type="Area2D" parent="."]
collision_layer = 2
collision_mask = 512
script = ExtResource("32_4f2wn")
[node name="CollisionShape2D" type="CollisionShape2D" parent="ConveyorBeltMover"]
position = Vector2(0, 6.48)
shape = SubResource("CircleShape2D_fnw0c")
[connection signal="area_entered" from="DamageReceiver" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]
[connection signal="area_entered" from="InteractionProvider" to="InteractionProvider" method="_on_interaction_controller_area_entered"]
[connection signal="area_exited" from="InteractionProvider" to="InteractionProvider" method="_on_interaction_controller_area_exited"]
[connection signal="body_entered" from="ConveyorBeltMover" to="ConveyorBeltMover" method="OnBodyEntered"]
[connection signal="body_exited" from="ConveyorBeltMover" to="ConveyorBeltMover" method="OnBodyExited"]