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Ability for enemies to shoot when controlled
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10 changed files with 93 additions and 34 deletions
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@ -7,5 +7,6 @@ public abstract partial class InputProvider : Node2D
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public abstract Vector2 GetMovementInput();
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public abstract Vector2 GetAimInput();
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public abstract bool GetStrafing();
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public abstract bool GetActionJustPressed(string action);
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public abstract bool GetActionPressed(string action);
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}
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