cirnogodot/Scripts/Components/Actors/InputProvider.cs

12 lines
No EOL
329 B
C#

using Godot;
namespace Cirno.Scripts.Components.Actors;
public abstract partial class InputProvider : Node2D
{
public abstract Vector2 GetMovementInput();
public abstract Vector2 GetAimInput();
public abstract bool GetActionJustPressed(string action);
public abstract bool GetActionPressed(string action);
}